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  1. Xbox Wire80

    Castlevania: Belmont's Curse Review: A 2D Castlevania Return After 18 Years

    Castlevania: Belmont's Curse launches October 15 on Xbox Series X|S and PC with Xbox Play Anywhere, developed by KONAMI with Dead Cells studios Evil Empire and Motion Twin. The author calls it the series' first original 2D entry in 18 years, starring Trevor's daughter Rose Belmont in 1499 Paris. Rose wields seven weapon types, the whip doubles as a grappling hook, and defeated bosses are sealed into tarot cards as upgradable spells.

    Why this: A first-hand playthrough breaks down the whip grappling hook, tarot Arcana and relic systems, showing what this 2D Castlevania revival is going for.

  2. Game Informer78

    The Legend of Zelda: Ocarina of Time Remake Preview: Visuals, Voice Acting, and Control Changes

    Game Informer's Brian Shea played over an hour of The Legend of Zelda: Ocarina of Time remake, covering both Young Link and Adult Link sections. He describes it as a full remake with new visuals, fully voiced cutscenes, and additions like a jump button, sprint out of a roll, and a freely controlled camera. He also saw a new Threads of Time system that recaps the story on a tapestry and offers hints; the game launches on Nintendo Switch 2 on November 5.

    Why this: The author played the Ocarina of Time remake early and reports first-hand on visuals, voice acting, and control changes, helping readers gauge how extensive the remake is.

  1. Kotaku76

    Dragon's Dogma 2: Dark Arisen Review: The Norgan Tundra and 12 New Dungeons

    Kotaku's review calls Norgan, a snowy region north of the original map, the centerpiece of Dragon's Dogma 2: Dark Arisen, with one settlement, buried ruins, and environmental hazards like cracking ice and blizzards. The expansion also adds 12 new dungeons to the existing world, which the reviewer found unremarkable on a New Game+ character around level 70 but likely fine for first-time players. Most monsters are variants of base-game foes, such as ice-casting saurians and yeti-like ogres, alongside a few new bosses; the reviewer says the DLC does not dramatically change the game but stays true to it.

    Why this: Based on roughly 20 hours with the expansion, the reviewer weighs the Norgan region, 12 new dungeons, and monster variants to help readers judge whether the DLC is worth returning for.

  1. Reddit · r/Games78

    Gears of War: E-Day Review Roundup: 88 Average on OpenCritic, 91% Recommended

    The Gears of War: E-Day review roundup shows an 88 average and 91% recommended across 56 reviews on OpenCritic. Critics praise the return to the series' roots, improved movement and shooting, and visuals, while some note pacing drops in the later campaign, enemy AI and repetition issues, and limited focus on Marcus. Set fourteen years before the original Gears of War on Emergence Day, the game follows Marcus and Dom against the first Locust wave, with the PC version dated October 6, 2026.

    Why this: It gathers scores and quotes from 56 outlets, showing where critics split on this prequel's combat, story, and pacing.

  1. PlayStation Blog62

    How Ace Combat 8: Wings of Theve uses first-person to tell a more personal story

    Developer Project Aces has changed its storytelling approach for Ace Combat 8: Wings of Theve, presenting most cutscenes in first person so players experience the war between the Federation of Central Usea and the invading Sotoans as a silent protagonist. Players inherit the call sign of ace pilot Jan "Rex" Cope and fight alongside Joker Flight, using the DualSense controller's D-Pad, right stick and buttons for small interactions and to issue squad orders. The game launches October 2 on PlayStation 5.

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