The Witcher 3 Remastered Patch 5.01 Improves Bloom and Lighting Issues
The Witcher 3 Remastered's latest patch brings some bloomin' improvements to the game's bloom problems, amongst other lighting buffs
CD Projekt Red has released Patch 5.01 for The Witcher 3: Wild Hunt — Remastered on PC, PlayStation 5, and Xbox Series X|S, improving bloom along with tone mapping, character lighting, ray tracing, and path tracing. The patch also fixes PC-specific GPU bugs, including enabling unsupported graphics settings, the game selecting the wrong GPU, DLSS or XeSS being applied on unsupported GPUs, and the GTAO Quality setting resetting after restart. Gameplay fixes cover ladder interaction animations, Geralt colliding with dead enemies on Aard finishers, Vesemir repeating lines after multiple Quen uses, delayed dodging, and stamina drain when sprinting and dodging simultaneously.
Source: Rock Paper Shotgun · rockpapershotgun.com