PC Gamer· Ted Litchfield ·· 4 小时前AI score53
Star Wars Zero Company's 1.2 patch adds granular difficulty options
Star Wars Zero Company adds new difficulty options that can bring it closer to XCOM
Brief
Star Wars Zero Company's 1.2 patch adds a granular difficulty system alongside the existing difficulty levels, plus the usual bugfixes and tweaks. Players can remove the injury system so downed operatives die instantly, lower the injury allowance before permadeath or add a death risk to being downed, reduce or eliminate health scaling, and restrict respecs by degrees, including blocking class and weapon swaps. The author says these restrictions make the default difficulty more interesting than the shipped hard mode, and notes that developer Bit Reactor has reportedly begun bringing back furloughed employees.
Source: PC Gamer · pcgamer.com