Eurogamer· Connor Makar·· 21 天前AI score42
Stellar Blade is a success now but once came close to the brink: "We could only pay salaries for about three months"
Stellar Blade is a success now but once came close to the brink: "We could only pay salaries for about three months"
Brief
Shift Up CEO Hyung-Tae Kim said the company once had only about three months of salaries left during Stellar Blade's development, as investors called the project too risky and said it obviously would not break even. The game went on to sell millions of copies on PS5 and broke 1m sales within three days on PC. Shift Up is now working on the sequel Stellar Blade: Blood Rain, which has no release date yet.
Source: Eurogamer · eurogamer.net