《沉星之序》十年开发:自研语言与引擎
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Generated from the reports · updated 3 hours ago
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- 游戏LOOKJonathan Blow on The Order of the Sinking Star's decade-long development, Jai language and in-house engine
Jonathan Blow looked back on the decade-long development of The Order of the Sinking Star in a GamesBeat NEXT interview, where four programmers built the Jai language, an in-house engine and roughly 1,500 handcrafted puzzles at once. He said reusing The Witness's C++ engine could have saved two to four years, but the new tools will carry over to Thekla's next project. The game launched in early October with 97% positive Steam reviews and an 86 Metacritic score, and he also discussed the industry downturn and AI.
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