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Fuse Games分享《星球大战:银河赛车》分布式开发模式

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Oct 16
  1. GamesIndustry.biz
    How Star Wars: Galactic Racer kept the core team small and sustainable through "distributed development"

    Star Wars: Galactic Racer was made by a core team of 75 at Fuse Games, averaging even smaller through most of development, relying on what the studio calls "distributed development" instead of hundreds of in-house staff. That model has three tiers: traditional outsourcing, external development such as handing off the photo mode to an outside studio, and co-development partners all based in the UK to keep the same time zone. CEO Matt Webster says the goal was to avoid growing and shrinking, which brings personal impact and costly loss of knowledge.

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