AMD FSR 4.1.2 登陆 Xbox 主机与掌机
The story so far
Generated from the reports · updated 2 hours ago
Developments
2 developments
- Nov 5 20:12 · 1 reportsAMD为Xbox主机更新FSR 4.1.2PC Gamer: FSR 4.1.2 Comes to Xbox and Xbox Handhelds Just in Time for GTA 6
- Nov 5 20:00 · 1 reportsAMD FSR 4.1 登陆 Xbox Series X|SPure Xbox: AMD FSR Upscaling 4.1 Officially Arrives for Xbox Series X|S
Timeline
Follow the reports, and the sides of the story.
- PC GamerFSR 4.1.2 Comes to Xbox and Xbox Handhelds Just in Time for GTA 6
AMD has updated its Game Development Kit with FSR 4.1.2, giving Xbox Series X|S two new upscaling models, Full INT8 and the smaller, cheaper Lite INT8, which developers can enable per game. Xbox handhelds, starting with the high-end ROG Xbox Ally range, also support it, but only the one highly efficient INT8 model via Asus' preview driver. The update lands just before Grand Theft Auto 6 launches on November 19.
- Pure XboxAMD FSR Upscaling 4.1 Officially Arrives for Xbox Series X|S
AMD FSR Upscaling 4.1 has officially rolled out for Xbox Series X|S, giving developers a new way to improve visual fidelity and in some cases boost performance. Working with AMD, the Xbox team optimized FSR 4 for the consoles' RDNA 2-based GPUs, and a new Microsoft GDK sample shows how to integrate FSR4 across Xbox Series X|S and Windows using the AMD FSR SDK, including Full and Lite INT8 models. There are no real-world examples of it running on the consoles yet.
Heat on this event
Not enough continuous observations to draw a trend.