卡普空谈《鬼武者:剑之道》难度设计
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卡普空谈《鬼武者:剑之道》难度设计
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Oct 24
- PC GamerCapcom says Onimusha: Way of the Sword difficulty 'hit the right spot' based on player data
Director Satoru Nihei said Capcom's player data shows Onimusha: Way of the Sword players progress through the story while still stumbling, dying and getting defeated, close to the difficulty the team aimed for. He said the game was never intended to be as hard as Sekiro or Nioh, targeting a roughly 20-hour, mostly linear experience. Nihei added that Capcom has heard feedback about repeated boss fights.
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