《魔兽世界》Forever新增Skyborne种族引设计师解释
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- IGNWoW Forever Principal Designer Explains Why the Skyborne Were Added: 'A Lot of Players Don't Want to Play a Monster'
World of Warcraft Forever principal game designer Kris Zierhut said the new Skyborne race was added to bring more elves into the game while keeping the factions balanced. He explained that the Classic Era Alliance and Horde races tend to cause faction imbalance, and that a lot of players don't want to play a monster such as an Orc, Troll, Tauren, or Undead. Forever launches on November 4, and the team is holding off on Blood Elf storylines like Silvermoon so as not to overlap with retail.
- IGNWorld of Warcraft Forever Interview: Blizzard on Update Cadence and Design After the November 4 Launch
World of Warcraft Forever is set to launch on November 4 after its beta ended, and IGN interviewed principal game designer Kris Zierhut and lead Classic designer Tim Jones. Zierhut said new content is planned roughly every four months, with the classic raid timeline slowed and new areas and races such as Riverglades and the Skyborne elves added. He also discussed pro-social systems like camping and raids of different sizes, and said player housing has no current plans.
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