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AdHoc Studio回顾《Dispatch》开发历程

2 reports2 sourcesUpdated 2 hours ago

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Oct 23
  1. GIBiz
    AdHoc Studio on Dispatch's chaotic development and what's next

    "It was crushing how hard it was" – The chaotic development of Dispatch, and what AdHoc Studio plans next https://bit.ly/3TUlxzj

  2. GamesIndustry.biz
    The chaotic development of Dispatch, and what AdHoc Studio plans next

    AdHoc Studio's Dispatch has passed 5 million players one year after its first episode launched. CEO Michael Choung recalled a chaotic development in which the team learned self-publishing on the fly and lost its publisher about a third of the way through, before Critical Role and other partners provided finishing funds. He credits the game's success to characters players care about, along with streamers and Steam.

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