Glen Schofield 谈退休与《木卫四协议》
The story so far
Generated from the reports · updated 3 days ago
Developments
3 developments
- Oct 12 01:16 · 1 reportsGlen Schofield 批评大发行商忽视创意GIBiz: Ex-Sledgehammer head says publishers shifted focus from creativity
- Oct 11 01:12 · 1 reportsGlen Schofield称被迫提前三个月发售《木卫四协议》GIBiz: Glen Schofield says he was forced to ship The Callisto Protocol three months early
- Oct 8 21:30 · 2 reportsGlen Schofield 谈退休与3A现状GamesIndustry.biz: Glen Schofield on retirement, The Callisto Protocol development, and the state of AAA
Timeline
Follow the reports, and the sides of the story.
- GIBizEx-Sledgehammer head says publishers shifted focus from creativity
Former Sledgehammer Games head Glen Schofield thinks the major publishers have shifted their focus away from creativity. "What I've seen is some of the big creative people marginalised. They need to flip the switch again and give the creatives a seat at the table." https://bit.ly/47HMj0U
- GIBizGlen Schofield says he was forced to ship The Callisto Protocol three months early
Glen Schofield says he had to ship The Callisto Protocol three months earlier than had been agreed. "I was forced to ship the game. I'm mad at myself, there's no doubt. I was so stunned by that decision, because we had f***ing COVID" https://bit.ly/47HMj0U
- GIBizGlen Schofield on retirement, Callisto Protocol, and AAA
"A creative idea can save more money than AI can right now" – Glen Schofield on his retirement, Callisto Protocol's development, and the state of AAA https://bit.ly/47HMj0U
- GamesIndustry.bizGlen Schofield on retirement, The Callisto Protocol development, and the state of AAA
Veteran developer Glen Schofield has retired from the games industry, with his last project being The Callisto Protocol at Krafton's Striking Distance Studios in 2022. He says Krafton's decision to launch the game in December 2022, months before the March 2023 date he had been promised, forced the team to ship a pared-down version amid COVID disruption. Schofield added that he finished all the DLC and put out 86 patches, while Krafton was not interested in a pitch for a second Callisto Protocol game.
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