Game Developer· Bryant Francis·· 2 小时前AI score34
Opinion: Why Words Matter When We Prioritize 'Core Teams' in Game Development
Opinion: Why words matter when we prioritize 'core teams' in game development
Brief
A Gamesindustry.biz story on Fuse Games' distributed development model for Star Wars: Galactic Racer drew pushback over a Bluesky post saying the game "was made by a core team of 75 people," while its credits list roughly 1,100 people. The article argues that "core team" has no institutional definition and can obscure the work of many developers, tying the term to in-groups, funding and layoffs. It calls for more precise language to describe distributed development.
Source: Game Developer · gamedeveloper.com