Eurogamer· Vikki Blake·· 11 天前AI score44
Capcom to evolve in-house RE Engine for "the AI generation", to help with development, testing, and checking for bugs
Capcom to evolve in-house RE Engine for "the AI generation", to help with development, testing, and checking for bugs
Brief
Capcom plans to transform its in-house RE Engine into an "AI-generation game engine" as part of an overhaul called the REX Project, programmer Satoshi Ishida said at Capcom Open Conference RE:2026. The project bundles new systems including RE:Dox, RE:UI, RE:Log, RE:Flows, RE:Runtime and RE:C++, aiming for an engine where AI can understand and generate code, run automated test plays to catch bugs, and support development directly. RE Engine has been in development since 2014, debuted in Resident Evil 7 in 2017, and is now used by over 2,000 developers.
Source: Eurogamer · eurogamer.net