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Kotaku· Ash Parrish·· 3 小时前AI score38

Metroid Prime Trilogy Dev Explains Why Metroid Prime 4's Bike Sections Sucked

Here’s A Metroid Prime Trilogy Dev’s Take On Why Metroid Prime 4′s Bike Sections Sucked

Brief

Jack Mathews, lead technical engineer on the original Metroid Prime trilogy, said Metroid Prime 4's Sol Valley desert had to be built from the ground up because nothing like it existed in a Metroid game before. He called it the game's "Zelda ocean" and said the split of resources "makes no sense," while also flagging the risk it posed to the development schedule.

Source: Kotaku · kotaku.com