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Eurogamer· Christian Donlan·· 6 天前AI score22

Star Wars: Galactic Racer devs on how they bottled Burnout's magic "game feel"

"What's the point of this if you're not feeling something?" Star Wars: Galactic Racer devs on how they bottled Burnout's magic 'game feel'

Brief

The developers of Star Wars: Galactic Racer at Fuse Games spoke to Eurogamer about how they captured the "game feel" of the Burnout games. CEO Matt Webster said game feel is central to their work and that they invest enormous time, effort and money into the quality of interactions. Creative director Kieran Crimmins described the vehicle-building system as a "player story generator" aimed at creating moments of emotion.

Source: Eurogamer · eurogamer.net