机核· Darlin'菈妮·· 7 天前AI score42
When the Sins Girls Bear Become Their Strength to Keep Fighting: An Interview with the Producer of Crymellight
Brief
Crymellight producer ISOBE Takumi explained in an interview that the game's narrative of sin and confession was established first, and the Roguelike action format was chosen because the story itself centers on repeating time. Combat revolves around building poker hands from five cards to strengthen card abilities, forcing players to choose between completing a hand and taking a stronger card. The confession system both powers up Alice and lets her bear the sins and final thoughts of the dead, while the tea party reveals these girls' pasts.
Source: 机核 · gcores.com