GamesIndustry.biz· Lewis Packwood·· 27 天前AI score58
Remedy's Arhi Makkonen on designing the "biggest world we have ever done" for Control Resonant
Remedy's Arhi Makkonen on designing the "biggest world we have ever done" for Control Resonant
Brief
Remedy senior level designer Arhi Makkonen told GamesIndustry.biz how the studio approached the open world of Control Resonant, which releases on September 24 and swaps protagonist Jesse Faden for her brother Dylan Faden, moving from The Oldest House to the streets of Manhattan. He calls it the biggest world Remedy has ever made, with colour-coded zones and landmarks used to guide players while keeping movement as unrestricted as possible. Dylan can shift gravity to walk on walls, leading the team to adopt an "if it looks walkable, it is walkable" approach after extensive iteration.
Source: GamesIndustry.biz · gamesindustry.biz