BioWare's end is a tragically familiar tale
BioWare's end is a tragically familiar tale | Opinion
In an opinion piece, Rob Fahey argues that BioWare's closure was not a surprise but the result of years of EA chasing trends like multiplayer modes and live service and interfering with creative direction. He notes the studio had no critical or commercial hit since Dragon Age: Inquisition in 2014, and that its new Mass Effect was still in early development when it was cancelled amid 400 layoffs at EA. The article calls Dragon Age: The Veilguard BioWare's final game and says this pattern of management failure is now painfully common in the industry.
Same story, shown on the selected item EA shuts down BioWare after more than three decades, ending early work on the next Mass Effect
Source: GamesIndustry.biz · gamesindustry.biz