Eurogamer· Robert Purchese·· 9 天前AI score37
D&D: World of Warcraft Book Won't Play Like the MMO, Designer Says It's a "Paraphrase"
The upcoming D&D interpretation of World of Warcraft sounds great, but don't expect it to work like the MMO does
Brief
The Dungeons & Dragons: World of Warcraft book releases 17th November, a 256-page volume bringing 16 playable species, new subclasses, 60 new spells and the whole continent of Azeroth to the tabletop. Principal designer James Wyatt said it is a "paraphrase" of WoW rather than a translation, so there are no raids, with iconic encounters like Onyxia's Lair scaled to groups of four or five instead of 20 or 40. The Horde versus Alliance divide is left to the Dungeon Master.
Source: Eurogamer · eurogamer.net