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Oct 14Wed
  1. PC Gamer49

    WoW: Forever Adds Temporary Economy Hold to Combat Real Money Trading

    World of Warcraft: Forever has introduced a new "Temporary Economy Hold" penalty for accounts suspected of real money trading, restricting their use of trade, mail, guild banks, and the Auction House. Blizzard says the system is new and may produce false positives, but a hold alone won't leave permanent strikes unless RMT is later proven. It's one of several measures Blizzard is experimenting with to tamp down inflation in the persistent game.

  2. Eurogamer34

    "You don't listen to the loudest people in the room" — World of Warcraft: Forever boss discusses how to approach a deluge of feedback

    World of Warcraft executive producer Holly Longdale spoke at PAX Australia about the World of Warcraft: Forever beta, calling it the biggest beta in Blizzard's history. She said the team has to be selective about feedback, noting "you don't listen to the loudest people in the room." The game fully releases on the 4th November.

Oct 13Tue
  1. PC Gamer28

    Does Blizzard's Revival of Its Classic Games Signal a Return of the 'Old Blizzard'?

    At BlizzCon 2026, Blizzard announced that Heroes of the Storm is resuming active development with its first new hero in six years, Xal'atath, alongside World of Warcraft: Forever, Diablo 5, and an open world StarCraft shooter. Warcraft 3: Reforged also received a new full-length DLC campaign, Forsaken Kingdom, priced at $30. The article argues these moves show Blizzard still wants to honor its legacy communities, but Diablo 3 remains without new content, so the "old Blizzard" may never truly return.

Oct 11Sun
Oct 10Sat
  1. PC Gamer22

    WoW: Forever, by casting off modern convenience, has horseshoed back around to being casual friendly again

    A PC Gamer MMO column argues that World of Warcraft: Forever, by casting off modern conveniences, has become casual friendly again. The author, who has a 9-5 job and doesn't consider himself a hardcore WoW player, says leveling in Forever is chill, built around 40-minute adventures that don't change if you come back a month later. By contrast, retail's seasonal structure demands intense play and resets much of your progress at season's end, often pushing casual players away.

  2. Pure Xbox22

    Xbox Has Two More First-Party Releases in 2026: Call of Duty: Modern Warfare 4 and World of Warcraft: Forever

    Xbox still has two first-party releases coming before the end of 2026: Call of Duty: Modern Warfare 4 arrives October 23rd on Xbox Series X and Series S among other platforms, and won't be on Game Pass at launch. World of Warcraft: Forever isn't scheduled for full release until November 4th and isn't coming to Xbox consoles at launch, though Xbox CEO Asha Sharma cited it as getting off to a "strong start" and noted a 30% increase in positive brand sentiment over the past year.

Oct 9Fri
  1. @pcgamer18

    WoW: Forever dev on MMO players wanting slower pace

    WoW: Forever dev says 'there's a real longing for that slower, more deliberate pace' in MMOs https://www.pcgamer.com/games/world-of-warcraft/wow-forever-dev-says-theres-a-real-longing-for-that-slower-more-deliberate-pace-in-mmos-a-deliberate-pushback-on-this-go-go-go-nature/

  2. PC Gamer30

    WoW: Forever dev says 'there's a real longing for that slower, more deliberate pace' in MMOs: 'A deliberate pushback on this go go go nature'

    World of Warcraft: Forever associate production director Clay Stone says there's a real longing for a slower, more deliberate pace in MMOs, calling it a deliberate pushback on the "go go go" nature. He pointed to the success of Classic, the 2023 response to Hardcore, and players who skipped Season of Discovery because seasons felt ephemeral. Stone says Blizzard is deliberately building WoW Forever to answer whether it's too late to start with an emphatic "no."

  3. GameSpot71

    EU consumer authorities launch coordinated action against 10 game companies over virtual currency practices

    European consumer protection authorities announced a series of coordinated actions against 10 video game companies, accusing them of dark patterns that put minors and players at risk of gaming addiction. The action, coordinated by the European Commission, focuses on practices such as premium in-game currencies that obscure real-world spending, selling virtual currency in set quantities that force overspending, and insufficient parental controls. The article cites Destiny 2's Silver bundles of 500, 1,000 and 1,500 units against item prices of 600 to 1,500 Silver, and notes Fortnite will let players buy the exact amount of V-Bucks they need starting October 14, a change also coming to Rocket League and Fall Guys but not PlayStation for now.

  4. PC Gamer42

    Blizzard dev says WoW: Forever's scope snowballed: 'Our original pitch internally was: We'll do 4 new dungeons'

    World of Warcraft: Forever's content scope grew during development, with associate production director Clay Stone saying the team's original internal pitch was four new dungeons before it became six and then nine. He said the response to Season of Discovery, shipped in November 2023, led to discussions about a non-season version, and that appetite within the team and Blizzard built the launch scope beyond what players expected.

  5. 游戏LOOK74

    EU opens enforcement over in-game currency against nine companies including King, Supercell, Riot and Ubisoft, as two European game associations push back

    On September 30 the Consumer Protection Cooperation Network announced coordinated enforcement against nine companies including King, Supercell, Mojang, Riot Games and Ubisoft over how in-game virtual currency is sold and managed, with Crytek, InnoGames, Plarium Europe and PLR Worldwide Sales also named. The same day, Video Games Europe and EGDF jointly objected, questioning the legal basis and arguing in-game currency is not a crypto-like digital representation of value, saying they had asked for that basis since spring 2025 without reply. The dispute centers on whether in-game currency counts as a digital representation of value, which would make each in-game exchange a new consumer contract with its own 14-day withdrawal notice; the associations offered six commitments including clear real-money pricing and refunds for unused currency within 48 hours, conditional on resolving the legal uncertainty.

  6. PC Gamer38

    Blizzard refuses to let World of Warcraft: Forever's dungeons become the fastest way to grind XP: 'We need to hold firm on these balance adjustments'

    Blizzard announced tweaks to dungeon XP in World of Warcraft: Forever, raising the XP from killing dungeon monsters slightly but not back to WoW Classic levels. The developers said they want Azeroth to be the "main character" and don't want players spending their entire leveling experience in caves, so dungeon cleaving to 60 won't be the optimal way to level.

  7. Kotaku32

    Blizzard Is Making WoW Forever's Controversial Skyborne Race Look Worse On Purpose, And That's a Good Thing

    Blizzard has announced it will redo the standard-definition models for World of Warcraft: Forever's new Skyborne race, plus both SD and HD models for all Druid animal forms, early next year to better match the original game's retro look. The Skyborne currently only have an HD model, making them stand out awkwardly next to other races in SD graphics. The change arrives months after the game launches in November, and forum reactions are mixed but largely positive.

Oct 8Thu
  1. Eurogamer50

    Blizzard is changing the appearance of WoW: Forever's new Skyborne race in response to community feedback

    Blizzard has announced drastic visual changes to World of Warcraft: Forever's new Skyborne race following community feedback, with new models that better match the game's early MMO aesthetic. The changes remove softness, lower colour saturation and add more detailed fur textures, while new standard definition models are planned for early 2027. WoW Forever launches in full on 4th November.

  2. PC Gamer42

    Blizzard promises to make the blue elves in World of Warcraft: Forever look worse (positive)

    Blizzard has promised in a blog post to give the Skyborne, the new blue elves in World of Warcraft: Forever, a retro visual makeover before the game launches in November. Players using the "HD" model setting will see harsher lines and shapes on their druid forms, while those using "SD" models will get updated Skyborne early next year. The race costs $30 to unlock.

  3. PC Gamer62

    World of Warcraft: Forever simplifies PvP, dropping leaderboard competition

    Blizzard outlined PvP changes for World of Warcraft: Forever in a blog post, removing the weekly leaderboard race in favor of an Honor currency and point-based progression. Players earn Honor from killing enemy players, completing battlegrounds, and finishing PvP quests, with Honor gains normalized across battlegrounds, and Rank points unlock 14 tiers of rewards including PvP gear and titles like High Warlord and Grand Marshal. Rank points have a weekly cap, and the system runs in PvP seasons that reset, with weekly tasks granting bonus Honor, Rank points, and a Legacy Point.

  4. PC Gamer12

    We Tried to Earn as Much Gold in WoW: Forever as We Could in 2 Hours—Which Involved a Mugging, Slander, and at Least One Crashout

    Three PC Gamer editors competed to make the most gold in two hours in World of Warcraft: Forever's beta, starting as level 1 horde characters with 20 silver each. One sold roleplay "wisdom" at a zeppelin tower for tips, another leaned on his journalist fame and slandered his rivals while begging, and the third had a secret strategy. The run included a mugging, an insult, a fall from the tower, and at least one crashout.

  5. GameSpot36

    WoW: Forever Players Love It When Things Look Old

    World of Warcraft: Forever beta players have repeatedly pushed back against updated high-definition character models and character portraits, preferring the game's original look. Developer Blizzard originally planned to use only HD models but added an option for original character models after testers stressed its importance, and a quilboar boss mistakenly using its modern WoW model was quickly reverted to its WoW Classic appearance. Earlier this week the character-creation screen also switched back to WoW's original portraits.

Oct 7Wed
  1. Kotaku62

    Overwatch Season 5 turns Sombra into a Support hero, and here's how she plays

    Overwatch's Season 5 patch reworks Sombra from Damage into a Support hero, and after several matches the author calls it the most fun he has had with her in over a year. Her retained abilities cast faster, and her new primary heal Hotfix applies healing over time in a way similar to the old Hack, though her numbers trail dedicated healers like Lifeweaver. Cyberspace, which replaces Virus, is an area debuff that halves enemies' healing and damage output and can be escaped by leaving its field.

  2. IGN40

    Xbox CEO Asha Sharma Shares More Details on Project Helix 'Family of Devices'

    In a leaked staff memo, Xbox CEO Asha Sharma said the company is moving to a "family of devices" for Gen-10 rather than a single console. She said Xbox will certainly have a great console first but also knows many players will be on the go, with some hardware made in-house and some through partners. The memo also mentioned Xbox PC and Battle.net, saying Blizzard's launcher is "almost on-par with Steam for user retention."

  3. Kotaku57

    Xbox CEO says the reset is working and teases a family of Gen 10 devices

    According to Windows Central, Xbox CEO Asha Sharma told staff at a townhall that the platform has returned to growth after an all-time low, at more than 2 to 3 times its previous level, and claimed a 30 percent boost in brand sentiment year over year. She cited strong starts for Minecraft Dungeons 2, Gears of War: E-Day and World of Warcraft Forever, and listed goals including Play Anywhere, Disc-to-Digital, making Xbox easier to develop for and making Game Pass more flexible. On Gen 10 hardware, Project Helix, she said Xbox is moving to a family of devices with a console first and some products made in-house and others with partners.

  4. Kotaku62

    Overwatch's new season patch weakens Cassidy's high-ground combo with Jetpack Cat

    Overwatch's new season is live, adding the hero Doctrine, reworks for Sombra and Roadhog, and the final chapter of Blizzard's year-long narrative arc. The patch now makes Cassidy detach from Jetpack Cat's Lifeline tether and fall to the ground when he uses High Noon, which Blizzard says was too powerful at repositioning him to eliminate targets. The author notes that Soldier: 76's Ultimate and Ashe's B.O.B. can also be tethered but were left unchanged, and includes the full balance patch notes for Roadhog, Sombra, and hero hit volumes.