触乐· 祝思齐·· 6 天前AI score62
Blade of the Phantom preview: a fairly complete journey of exploration and combat
Brief
Chuapp attended a closed-door offline playtest of Blade of the Phantom at the invitation of Lingyoufang, and the build on offer was said to differ little from the upcoming release. The roughly five-hour session covered the first chapter's large map, hidden areas and hidden bosses, a small part of chapter two and two late-game bosses. The author found the level design carried hidden Metroidvania elements, with the first chapter's map split into three vertical layers plus a hidden layer, and the shadow armaments serving as both sub-weapons and exploration tools.
Source: 触乐 · chuapp.com