Warlock: Dungeons & Dragons devs on setting aside Baldur's Gate 3 comparisons to build their own open world
Warlock: Dungeons & Dragons developers hope to set aside the Baldur's Gate 3 comparisons and build their own kind of open world
Invoke Studios showed a Gamescom demo of Warlock: Dungeons & Dragons in which protagonist Kaatri, who gains magic through a pact with the witch Tasha, uses spells like Tasha's Leash and Black Tentacles together for combat and puzzle-solving. General manager Dominique Guay said the world is meant to react to the player's magic rather than live entirely without them, and that Darkon is smaller than worlds like Crimson Desert's but dense enough that a new location is about a minute away. Guay also said Kaatri is a written character with a fixed main narrative, unlike Baldur's Gate 3's dialogue-driven role-playing, and that the game launches next year.
Source: Eurogamer · eurogamer.net