Final Fantasy Resonance hands-on: Square Enix blends FF5 and FF6 into its combat system
Final Fantasy Resonance feels so good to play because Square Enix 'experimented' with combining the best bits of FF5 and FF6
After playing Final Fantasy Resonance at Gamescom 2026, a Eurogamer writer calls its turn-based combat excellent and has since put five hours into the free demo. Director Hiroto Furuya and producer Keisuke Nakashima told Kotaku the team experimented with combining Final Fantasy 5's job system and Final Fantasy 6's character traits, then studied the stagger system from the FF7 Remake series and FF16 within a 1990s-inspired framework. The game, built from the ashes of the closed mobile title Final Fantasy Brave Exvius, uses HD-2D pixel art and launches on 22nd October for PC (Steam), PS5, Switch 2, and Xbox Series X/S.
Source: Eurogamer · eurogamer.net