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PC Gamer· James Bentley ·· 2 小时前AI score20

3dfx Cofounder Credits Quake for 'Millions' of Boards Sold: 'It Was Magnificent'

'We probably sold millions of boards because of that game, and it was magnificent': 3dfx cofounder gives Quake a 'great deal of credit for our overall success'

Brief

3dfx cofounder Ross Smith told Club386 that Quake deserves "a great deal of credit" for the company's overall success, saying 3dfx probably sold millions of boards because of the game. Quake launched in June 1996 but only got GLQuake, which enabled 3D hardware acceleration, in early 1997; John Carmack reportedly reached out to 3dfx, which built the MiniGL API to run it. Smith also said 3dfx courted developers by showing games pre-rendered on Voodoo cards, unlike firms such as S3 that treated developers as a necessary evil.

Source: PC Gamer · pcgamer.com