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Kotaku· Hayes Madsen·· 12 天前AI score62

Final Fantasy Resonance's combat was an 'experiment' combining FF5's job system with FF6's unique characters

Final Fantasy Resonance’s Combat Was An ‘Experiment’ To Combine FF5’s Job System with FF6’s Unique Characters

Brief

Final Fantasy Resonance's producer told Kotaku the battle system began with the idea of combining Final Fantasy 5's job system with the unique traits of Final Fantasy 6's characters, and that the team reexamined the stagger system. The game adapts the mobile title Brave Exvius, is co-developed by Square Enix's Team Asano in the HD-2D style, and launches on October 22. The team at one point considered cutting the series characters before keeping them as the equippable Visions summon system, spanning characters from the first game through Final Fantasy XVI.

Source: Kotaku · kotaku.com