PC Gamer· Harvey Randall ·· 12 天前AI score62
Riot needed 2XKO to hit hundreds of thousands if not millions of players, which the author says doomed it from launch
Riot needed absurd player counts 'in the high hundreds of thousands, if not millions' for 2XKO, dooming it from launch
Brief
Riot expected 2XKO to reach "high hundreds of thousands, if not millions" of players, an expectation the author argues was impossible from launch. Using Street Fighter 6 as a benchmark, the author estimates from its 30,000 PC concurrent peak that even a generous reading puts its monthly active users barely above 500,000, while Guilty Gear: Strive peaks at 1,580 concurrent players over 24 hours. The author questions whether Riot misjudged the size of the fighting game market.
Source: PC Gamer · pcgamer.com