Newzoo与GEEIQ发布Roblox用户研究报告
Hot storyUpdating
Newzoo与GEEIQ发布Roblox用户研究报告
1 reports1 sourcesUpdated 56 minutes ago
The story so far
Digest
Generated from the reports · updated 43 minutes ago
Timeline
Follow the reports, and the sides of the story.
Oct 22
- GamesIndustry.bizReport Explores How Roblox Can Retain Older Players After Becoming Most-Played Game by Total Hours in H1 2026
Roblox generated 4.05 billion hours of playtime across PC and console in H1 2026, making it the most-played game by total hours, according to Newzoo and GEEIQ. Among its players over 16, 80% spent money on games in the past six months, compared to 59% of non-Roblox players. To retain this maturing audience, Roblox is investing in improved graphics and age verification, with an early version of the AI-driven upscaler Roblox Reality planned for later this year or early 2027.
Heat on this event
Not enough continuous observations to draw a trend.