《GTA 6》气味反应系统曝光
The story so far
Generated from the reports · updated 4 hours ago
Timeline
Follow the reports, and the sides of the story.
- Rock Paper ShotgunGTA 6 Has a Smell Reaction System, Joining Red Dead Redemption 2's Dynamically Shrinking Horse Balls on Rockstar's List of Immersive Symbols of Excess
According to Edge's long read on GTA 6, Rockstar developers initially had a character react to a bad smell for a specific piece of explorable content, then expanded that one reaction into a broader system that has Lucia and Jason scrunch their faces to varying degrees in different locations. In the demo Rockstar showed Edge, Jason walked into a house and acted like he'd smelled something foul even though the encounter wasn't deliberately set up. The article compares the system to Red Dead Redemption 2's temperature-sensitive horse testicles as another example of Rockstar's obsession with excessive realistic detail.
Heat on this event
- Comparable now
- 9
- Comparable peak
- 10Oct 29 20:00
- Change, 24 hours
- –
The trend compares the same fully observed sources, so its range can be smaller than the current heat. Move the pointer or click for each hour. Left and right arrow keys move the point.