GTA 6 Has a Smell Reaction System, Joining Red Dead Redemption 2's Dynamically Shrinking Horse Balls on Rockstar's List of Immersive Symbols of Excess
GTA 6 has a smell reaction system, which immediately joins Red Dead Redemption 2's dynamically shrinking horse balls on Rockstar's list of immersive symbols of excess
According to Edge's long read on GTA 6, Rockstar developers initially had a character react to a bad smell for a specific piece of explorable content, then expanded that one reaction into a broader system that has Lucia and Jason scrunch their faces to varying degrees in different locations. In the demo Rockstar showed Edge, Jason walked into a house and acted like he'd smelled something foul even though the encounter wasn't deliberately set up. The article compares the system to Red Dead Redemption 2's temperature-sensitive horse testicles as another example of Rockstar's obsession with excessive realistic detail.
Source: Rock Paper Shotgun · rockpapershotgun.com