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TodayOct 15Thu1
  1. Kotaku65

    Five changes revealed in The Legend of Zelda: Ocarina of Time remake previews

    The first hands-on previews for the Switch 2 remake of The Legend of Zelda: Ocarina of Time arrived alongside a new overview trailer, letting players explore beyond the early sections. According to IGN, Link's starting wallet now holds 200 rupees instead of 99, and dungeons like the Forest Temple have been reworked with new puzzle behavior and color-coded sections, including a mini-boss fight where a bottomless pit becomes a pool of acid. The game adds a fifth bottle slot and a new area called The Hall of Fallen Foes where players can rematch bosses such as Dodongo and Shadow Link with a time trial counter.

Oct 14Wed
  1. Nintendo Life62

    First previews for the Ocarina of Time remake on Switch 2 land, with mostly positive impressions

    The Legend of Zelda: Ocarina of Time remake on Switch 2 arrives on 5th November, and the first previews are now live. Nintendo Life rounded up hands-on impressions from The Guardian, IGN, GameSpot, Game Informer and Eurogamer, most of them positive about the visual detail, the new jump button and the more modern feel. Eurogamer found the English voice acting a little grating, while Game Informer said the combat occasionally feels dated.

  2. Kotaku12

    How Over-reliance On Google Calendar Ruined My Fire Emblem: Fortune's Weave Playthrough

    In Fire Emblem: Fortune's Weave, paralogues are optional character-specific side quests available only during a narrow window of time, and missing one forces players to restart the chapter. The author missed Leda's paralogue after assuming the in-game calendar would send notifications like Google Calendar, then restarted the chapter and stopped playing.

  3. GameSpot62

    Six Biggest Takeaways From Hands-On With the Zelda: Ocarina of Time Remake

    GameSpot's Steve Watts lists six main changes from his hands-on time with the Switch 2 remake of The Legend of Zelda: Ocarina of Time. He says the new art style won him over quickly in motion, with characters keeping their exaggerated doll-like look and more detailed clothing textures, while Kokiri Forest and the dungeons have been visibly reworked. The version also adds full voice acting, which puts pressure on the performers to carry the original's characters.

  4. GameSpot60

    Zelda: Ocarina of Time remake adds a jump button, and hands-on play suggests it works

    The Legend of Zelda: Ocarina of Time remake adds a dedicated jump button, and the author's hands-on time suggests the change is a good one. The demo covered Kokiri Forest, the Deku Tree, Hyrule Field, Hyrule Castle Town, and part of the Forest Temple with adult Link, where jumping was mostly used for small gaps and climbing vines. The author says the button felt natural and that modern games feel lacking without one.

  5. GameSpot30

    Hyrule Field Still Feels Empty in the Ocarina of Time Remake

    In the Ocarina of Time remake, Hyrule Field appears roughly the same size as the original and remains largely empty, aside from the spokes leading out from the hub and Lon Lon Ranch at its center. A few more irregular hills and rock formations add texture, and the default run speed is a little faster. The author says this fits the remake's goal of faithfully recreating the original.

  6. IGN62

    IGN Preview: The Legend of Zelda: Ocarina of Time Remake Is More Different Than You Think

    An IGN editor played about an hour of The Legend of Zelda: Ocarina of Time remake and found it is not a 1:1 remake, adding expanded dialogue, revamped puzzles, and a more detailed art style. The preview covered roughly the first 90 minutes of the adventure and the Forest Temple, the first dungeon as Adult Link, running at 60 fps on Nintendo Switch 2. The piece also describes a theatrical style, with loading screens between areas framed as set changes.

  7. IGN72

    29 Changes in the Zelda: Ocarina of Time Remake: Redesigned Puzzles, Updated Miniboss Fights, and Deeper Dialogue

    An IGN writer played over an hour of The Legend of Zelda: Ocarina of Time remake on Switch 2 and listed 29 changes from the N64 original. They include a starting wallet limit of 200 rupees, a third-person camera in Castle Town with no loading screens, reworked Forest Temple puzzles, and expanded miniboss fights and dialogue. The writer notes this is not the official preview and warns of original-game spoilers; the remake releases on November 5.

  8. Nintendo Life68

    Zelda: Ocarina of Time Switch 2 remake gameplay footage shows over 20 minutes

    Nintendo Life published over 20 minutes of gameplay footage from The Legend of Zelda: Ocarina of Time remake on Switch 2, based on roughly two hours of hands-on time. The author notes that the ladder leading up to the Kokiri Sword was not present in the N64 original or the 3DS remake. The game launches on 5th November 2026, and spoiler-sensitive players may want to wait until then.

  9. Game Informer78

    The Legend of Zelda: Ocarina of Time Remake Preview: Visuals, Voice Acting, and Control Changes

    Game Informer's Brian Shea played over an hour of The Legend of Zelda: Ocarina of Time remake, covering both Young Link and Adult Link sections. He describes it as a full remake with new visuals, fully voiced cutscenes, and additions like a jump button, sprint out of a roll, and a freely controlled camera. He also saw a new Threads of Time system that recaps the story on a tapestry and offers hints; the game launches on Nintendo Switch 2 on November 5.

    Why this: The author played the Ocarina of Time remake early and reports first-hand on visuals, voice acting, and control changes, helping readers gauge how extensive the remake is.

  10. GameSpot62

    After Playing the Zelda: Ocarina of Time Remake, My Skepticism Vanished

    The author played three sections of The Legend of Zelda: Ocarina of Time remake at a demo event, covering young Link in Kokiri Forest and the Deku Tree, his departure into Hyrule Field and Hyrule Castle Town, and adult Link at the start of the Forest Temple. He says the remake largely strikes the right balance between reverence for the original and modernization, with the most striking change being its presentation, including an angular doll-like look for Link and the Kokiri children and detailed clothing that reads better in motion.

  11. Reddit · r/Games62

    The Legend of Zelda: Ocarina of Time remake hands-on previews round up Switch 2 impressions

    Several outlets published hands-on previews of The Legend of Zelda: Ocarina of Time remake, played on Nintendo Switch 2. IGN, GamesRadar, VGC, Eurogamer, GameSpot, TechRadar and Nintendo Life each posted their impressions, with IGN saying the remake is more different than you think and VGC and TechRadar describing their time with it and how returning to the original felt.

  12. VGC71

    Two hours with the Ocarina of Time remake: new content and control changes

    A VGC reporter played about two hours of The Legend of Zelda: Ocarina of Time remake on Switch 2 and found it keeps the original's core while adding new content and tweaks. Kokiri Forest gains talkative Kokiri and more rupees, Navi's hints move to speech bubbles and can be summoned on demand, and a hold-button sprint is added. Hyrule Castle Town becomes one connected area without loading transitions, the frame rate rises from the N64's 20fps to 60fps, and the game adds an always-on map, quick item swapping and three interface settings. It releases on November 5.

  13. Nintendo Life72

    Zelda: Ocarina of Time Switch 2 remake preview: breathtaking detail, one familiar irritation

    The Legend of Zelda: Ocarina of Time remake arrives on Switch 2 on 5th November, and the author spent two hours with it across Kokiri Forest, the Deku Tree, Hyrule Field, Castle Town, and the Forest Temple. The remake adopts Breath of the Wild-style controls with a jump button, adds a summonable Business Scrub seed, and removes the time limit on the Forest Temple Poe picture, while visuals and lighting are heavily reworked. Navi speaks less aloud, but new floating text boxes now appear mid-screen during exploration, which the author found undercuts the scenery.

  14. Eurogamer66

    The Legend of Zelda: Ocarina of Time Switch 2 remake preview: visuals, controls, and dungeons all see changes

    Eurogamer's Lottie Lynn played the Switch 2 remake of The Legend of Zelda: Ocarina of Time and describes it as a ground-up rework whose visuals are rewritten rather than smoothed like the 3DS version. Auto-jumping has been removed, the jump button can be mapped to Y, and a quick item select menu from Breath of the Wild and Tears of the Kingdom has been added. Dungeons also differ, with an elevator added in the Forest Temple and fewer Skullutas in Inside the Deku Tree, while Hyrule Castle Town drops its fixed camera and Hyrule Field's geography has changed.

  15. Eurogamer40

    The Legend of Zelda: Ocarina of Time's infamous tutorial owl seemingly won't trap you in conversation in the Switch 2 remake

    In the Nintendo Switch 2 remake of The Legend of Zelda: Ocarina of Time, the tutorial owl Kaepora Gaebora seemingly no longer traps players in long conversations. During a 15-minute preview, Eurogamer found the owl's dialogue short and pleasant, with no mention of the map before it flew away. The remake launches on 5th November, and the owl has a new design while still offering flights from Lake Hylia.

  16. Nintendo Life38

    Review: Hell Is Us (Switch 2) - Thought-Provoking, Admirable, And Frustrating By Design

    Rogue Factor's Hell Is Us comes to Switch 2 with a design that deliberately rejects hand-holding, encouraging players to trust their instincts and get lost. Set in an alternate '90s Hadea torn by war between the Palomists and Sabinians amid supernatural monsters, it makes a strong statement about humanity. The reviewer found the lack of a detailed map, unclear NPC cues, and Switch 2 performance issues like pop-in and frame drops made the experience frustrating.

Oct 12Mon
  1. Rock Paper Shotgun22

    Skip the Zelda: Ocarina of Time Remake Wait — Indigo, a Colossal N64 Romhack, Already Has Demos

    Indigo, a "full game replacement" romhack for The Legend of Zelda: Ocarina of Time, already has a couple of public demos and is playable on PC via static recompilation. Set 15 years after Majora's Mask, it stars an older, bearded Link who is asked by the fairy Tael to find his missing sister Tatl. The project promises new items, enemies, bosses, maps, and story, while an official Ocarina of Time remake is due out in November.

  2. Nintendo Life22

    Mini Review: Bluey's Happy Snaps (Switch 2) - A Light, Breezy Photography Adventure

    Gameloft's Bluey's Happy Snaps is out on Switch 2, tasking players with photographing specific objects and creatures across the Heeler house, beach, park and more, collecting at least 15 stickers to unlock each new area. The game runs at 60fps with three special photo minigames per location, and every menu option features voiceovers from Bandit and Chilli's voice actors. Touchscreen support is included but doesn't work properly, though analogue stick controls function well.

Oct 10Sat
  1. Polygon22

    Grand Theft Ocarina Could Be Gaming's Barbenheimer

    Nintendo is releasing its Ocarina of Time remake in November, making it the only publisher bold enough to bring a major new release to retail in the same month as Grand Theft Auto 6. A Saturday Night Live sketch framed the two games as a gaming Barbenheimer, though their release dates are actually two weeks apart and the Ocarina remake is a dramatically smaller production. If the culture-clash event catches on, Ocarina of Time could ride GTA 6's slipstream to wider awareness.

  2. Nintendo Life42

    Review: Middle-earth: Shadow of Mordor Game of the Year Edition (Switch 2) - The Nemesis System Is Still a Winner

    Aspyr has brought Middle-earth: Shadow of Mordor Game of the Year Edition to Switch 2, sold separately or bundled with its sequel as the Middle-earth: Shadow Bundle. The Game of the Year version includes all previously available DLC, including the Bright Lord campaign, but the game remains locked to 30fps and a max resolution of 1080p in both handheld and docked modes. The Nemesis system still stands out, giving procedurally generated Orc and Uruk-hai Captains unique names, appearances and rivalries that make each playthrough feel different.

  3. Nintendo Life37

    Video: Dragon's Dogma 2 Side-By-Side Graphics Comparison (Switch 2 & PS5)

    YouTube channel ElAnalistaDeBits has released a side-by-side graphics comparison of Dragon's Dogma 2: Dark Arisen on Switch 2 and PS5. The Switch 2 version runs at an upscaled 1080p in handheld and 1440p docked, hovering around 40fps, with frame generation toggled on delivering the equivalent of 60fps. The game arrived on Switch 2 this week with the Dark Arisen expansion, and a free character creator is available on the eShop.

  4. Polygon22

    The 7 Best Racing Games Like Star Wars: Galactic Racer

    Polygon lists seven racing games worth trying for fans of Fuse Games' Star Wars: Galactic Racer, including Star Wars Episode 1: Racer, Burnout Paradise Remastered, F-Zero GX, Wipeout Omega Collection, Fast Fusion, Reality Drift, and Need for Speed Unbound. Reality Drift has a demo available on Steam now and launches on Nov. 11.

Oct 9Fri
  1. Pure Xbox38

    Xbox-Licensed Banjo-Kazooie on Evercade Nexus Gets Rave Reviews, 60FPS Called 'Kind Of A Game Changer'

    Evercade's Banjo-Kazooie Double Pack for the Nexus console has earned praise for its native Evercade versions of the two N64 games, featuring higher resolution, improved performance, adapted controls and extra features. GameXplain noted the Evercade release adds 60FPS gameplay while Xbox remains locked to 30FPS, calling it "kind of a game changer," though it lacks the Xbox versions' note and Jinjo saving features. The cartridge retails for £24.99 and works on any Evercade or Super Pocket device, with 60FPS only on the Evercade Nexus, Evercade Alpha or Super Pockets.

  2. PC Gamer62

    Muramasa: Revenant Blades preview: 108 swords and a reworked PC skill system

    Muramasa: Revenant Blades is Vanillaware's first PC release, 17 years after Muramasa: The Demon Blade launched on the Nintendo Wii. In a hands-on preview, the writer describes a new skill system for all 108 blades, with three ground and three air abilities equippable across three swappable swords. Enemies now have fixed levels instead of scaling with the player, and blocking wears down a sword until it snaps, pushing players toward combos and blade swapping.

Oct 8Thu
  1. 游研社33

    No One Else Makes Tactical RPGs Like Fire Emblem: Wanlv Qianxi

    Fire Emblem: Wanlv Qianxi got its first 120-hour completion record on How Long to Beat 11 days after release, with the other seven records close behind and only one player finishing in 74 hours by skipping the war chapter. The game splits its story across four routes, each with a roughly two-hour prologue plus Part 1 and the Part 2 "War Chapter," requiring players to finish all four to see the whole narrative. Between battles it adds life-sim activities such as dining, training, recruiting, node-based world map exploration, and mount raising.

  2. Nintendo Life55

    Muramasa: Revenant Blades preview: Vanillaware's gem remastered for Switch

    Muramasa: Revenant Blades arrives on Switch 1 and Switch 2 on 4th February 2027, combining the 2013 PS Vita version Muramasa Rebirth with the Genroku Legends DLC so all six stories are available at launch. The author spent an hour with a PC build at publisher Marvelous' Tokyo headquarters, playing as the possessed noblewoman Momohime through branching paths, three-weapon durability management, samurai blocks and ninja deflections, and the first Blue Monk boss. The remaster keeps the original visuals in HD, adds new English voice acting, and offers a skill tree with three ground and three airborne slots.

  3. Nintendo Life65

    Dragon's Dogma 2: Dark Arisen (Switch 2) Review: An Action RPG Great Returns In Fine Form

    A review of Dragon's Dogma 2: Dark Arisen finds the release marks the series' Nintendo debut and bundles the summer's updates with a new expansion. The new region of Norgan is an icy waste with snowy versions of existing foes and 12 Lost Rites dungeons, suggested for level 20, some with special restrictions. The Switch 2 version performs far better than at launch but still has longer loading times, occasional frame rate dips and a visual downgrade compared with PS5 Pro, with FSR 3 Frame Generation, a 30fps lock and a variable frame rate option in the settings.

Oct 7Wed
  1. Game Informer22

    Pokémon TCG: 30th Celebration — The Coolest Cards We Pulled

    The Pokémon Trading Card Game: 30th Celebration expansion is out now, featuring all-new cards plus 30 classic reissued cards stamped with the 30th anniversary logo, and every card in the set is a foil card. The set introduces a new "Futuristic rare" rarity with art by Japanese artist Yoshirotten, and every booster pack includes one of 30 unique Pikachu cards from different artists. Booster packs aren't sold separately; the cards come in larger sets like the Elite Trainer Box, Poster Collection, Tech Sticker Collection, Pokémon ex Box, and Knock Out Collection.

  2. Nintendo Life62

    Review: Order Of The Sinking Star (Switch 2) - Intense, Sometimes Gruelling, But Always Inventive

    Order of the Sinking Star is a block-pushing puzzle adventure from Jonathan Blow (Braid, The Witness) and developer Thekla, out now on Switch 2. It offers more than 1,000 puzzles in which players step through portals into characters who push, pull, teleport, reflect blocks through mirrors, or turn the environment into movable blocks. The review finds the mechanics simple yet inventive, with instant reset and rewind, but notes each puzzle steers toward a single intended solution and rejects clever workarounds.