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Sep 30Wed
  1. GamesIndustry.biz22

    How to run an indie game studio: Part 1, What is a studio?

    Business coach Martijn van Zwieten begins a five-part series on successfully managing an indie studio. He introduces a management framework called FIRM, standing for Future, Issues, Rocks, and Meetings, the four pillars that drive focus, alignment, and accountability. This first part asks what a studio is, describing it as made up of a team, games or IP, and distribution and marketing.

Sep 22Tue
  1. Rock Paper Shotgun22

    Today's Xbox studio consolidation might bring a new Halo sooner, but history shows production line development makes for boring games

    Xbox is consolidating its studios and moving the Halo series to Activision with 268 team members, aiming to push out its biggest franchises like Fallout and Halo more quickly. The article argues that chasing an annual Call of Duty-style release pace wears down individual studios' quirks and flattens innovation, as Ubisoft's years of annual Assassin's Creed releases showed before the publisher dropped the yearly cadence.