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Game Informer· Wesley LeBlanc·· 4 小时前AI score58

Eternal Anima Hands-On Preview: Turn-Based Combat That Pushes Enemies Back on a Timeline

Eternal Anima Hands-On Preview – Strive How I Want To

Brief

Eternal Anima is a time-twisting RPG revealed in September's Nintendo Direct and developed by Marvelous, which the author played for about an hour at the studio's Tokyo office. Combat is turn-based, and protagonist Wade's Future Sight shows each enemy's upcoming action, target, and outcome, while hitting weaknesses pushes enemies back along the battle timeline or triggers a Break that cancels their turn. The author says the system feels more like directing action figures than reacting under pressure, and notes the chibi character models clash with the painterly art style.

Source: Game Informer · gameinformer.com