Kotaku· Kenneth Shepard·· 2 小时前SelectedAI score85
Kotaku writer looks back on BioWare's closure and argues EA's long interference made it avoidable
It Didn’t Have To End This Way
Brief
Kotaku writer Kenneth Shepard reflects on BioWare's closure, tracing the studio's path from Mass Effect and Dragon Age through Anthem and arguing that EA's years of chasing open-world and live-service trends, along with repeated restructuring, led to the end. The piece says 2024's Dragon Age: The Veilguard became BioWare's final game and that the planned next Mass Effect will never be seen. It also notes earlier layoffs framed as making the studio leaner and criticizes the publisher for casting the outcome as a shift in priorities.
Why this
Drawing on years of reporting and playing, the author traces how EA's long interference with BioWare led to its closure.
Source: Kotaku · kotaku.com