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GamesIndustry.biz· Lewis Packwood·· 2026-09-11AI score34

Saber Interactive's Tim Willits on generative AI, moving development out of North America, and embracing recognisable IP

Saber Interactive's Tim Willits on generative AI, moving development out of North America, and embracing recognisable IP

Brief

Saber Interactive chief creative officer Tim Willits says the company has never replaced anyone with AI and does not use generative AI in games like Space Marine, Hellraiser and Stuntman, only experimenting with it in Rideshare Stimulator's AI mode. Saber now has 3,500 employees across 15 studios but no real development in North America, keeping its Florida headquarters and a US publishing team. It is balancing tentpole titles such as Stuntman: Hollywood, John Wick, Turok: Origins and Jurassic Park: Survival with remasters including the original Hitman trilogy.

Source: GamesIndustry.biz · gamesindustry.biz