IGN· Matt Purslow·· 6 天前AI score22
From Ultima Online to World of Warcraft: How MMORPGs Built (and Lost) the Live-Service Throne
‘It’s Difficult To Justify the Investment’ – How MMORPGs Built (and Lost) the Live-Service Throne
Brief
IGN traces how MMORPGs pioneered live-service gaming before losing that crown to modern live-service titles. Roblox's 123 million daily players now dwarf the combined historical peaks of World of Warcraft, RuneScape, EverQuest and their peers, while Aion 2 launched this week and landed on Steam's Most Played list, with Guild Wars 3 on the horizon. The piece includes interviews with Ultima Online creator Starr Long and EverQuest co-creator Bill Trost.
Source: IGN · ign.com