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Oct 14Wed
  1. Gematsu62

    Sony announces October 2026 PlayStation Plus Game Catalog and Classics Catalog lineup

    Sony Interactive Entertainment announced the October 2026 PlayStation Plus Game Catalog for Extra and Premium members and the Classics Catalog for Premium members, with most titles arriving on October 20. The Game Catalog includes Horizon Forbidden West, Mafia: The Old Country, Mycopunk, The Midnight Walk, Monster Energy Supercross 25, Poppy Playtime: Chapter 2 and Tales of Arise: Beyond the Dawn Edition, while the Classics Catalog adds Dino Crisis 2 and RollerCoaster Tycoon 3 Complete Edition. Premium members also get Game Trials for Resonance: A Plague Tale Legacy and Mortal Shell II on October 20, along with HorrorFest packs for World War Z and Back 4 Blood.

  2. Push Square62

    Sony announces October 2026 PS Plus Extra and Premium lineup

    Sony has announced the full October 2026 lineup for PS Plus Extra and Premium. Extra adds Mafia: The Old Country, Horizon Forbidden West, Mycopunk, Poppy Playtime: Chapter 2, The Midnight Walk, Tales of Arise: Beyond the Dawn Edition and Monster Energy Supercross 25, while Premium adds Dino Crisis 2 and RollerCoaster Tycoon 3 Complete Edition. The games roll out in staggered releases, with the full lineup available from 20th October and some titles arriving in specific regions on other dates.

  3. PlayStation Blog62

    PlayStation Plus October Game Catalog announced with Mafia: The Old Country, Horizon Forbidden West, Mycopunk

    PlayStation Plus announced its October Game Catalog, with Mafia: The Old Country, Horizon Forbidden West and Mycopunk among the titles arriving October 20, and Mycopunk joining on its day-one release. PlayStation Plus Premium also adds Dino Crisis 2 and RollerCoaster Tycoon 3, while titles such as Poppy Playtime: Chapter 2, Tales of Arise - Beyond the Dawn Edition and Monster Energy Supercross 25 arrive October 27.

    Why this: The October PlayStation Plus Game Catalog lists every title and date in one place, helping subscribers plan what to play this month.

  4. Eurogamer62

    ArenaNet drops paid Guild Wars 2 Living World add-ons and bundles them with expansions

    ArenaNet announced that Guild Wars 2's Living World seasonal content will no longer be sold separately and will instead come bundled with expansions. Heart of Thorns includes season two, Path of Fire covers seasons three and four, and End of Dragons includes the final season, while the base game includes season one, with missing episodes added automatically to eligible accounts. Players who bought Living World DLC after 12th September will receive gems as compensation.

  5. PC Gamer49

    WoW: Forever Adds Temporary Economy Hold to Combat Real Money Trading

    World of Warcraft: Forever has introduced a new "Temporary Economy Hold" penalty for accounts suspected of real money trading, restricting their use of trade, mail, guild banks, and the Auction House. Blizzard says the system is new and may produce false positives, but a hold alone won't leave permanent strikes unless RMT is later proven. It's one of several measures Blizzard is experimenting with to tamp down inflation in the persistent game.

  6. IGN36

    Battlefield 6 Skins With Too Many Pistols and Spelling Errors Spark AI Accusations

    Battlefield 6's latest battle pass skins have drawn fan criticism over design flaws, including a soldier carrying five pistols and a patch that misspells "security" as "secuty." Some players now suspect the skins were made with generative AI, while others feel misled because DICE had said before launch that Battlefield 6 would not feature goofy, immersion-breaking skins. IGN has asked EA for comment.

  7. Kotaku62

    Garry's Mod creator Garry Newman apologizes for s&box, says it goes free-to-play by year's end

    Garry Newman, creator of Garry's Mod, apologized in an official blog post for the performance of Facepunch's s&box, saying he is ashamed and embarrassed by its reviews and that selling it as an engine and development experience was the core mistake. Since its April release, s&box has sat at 47 percent positive reviews on Steam with roughly 500 daily players, while Garry's Mod still draws nearly 30,000 concurrent players a day. He plans to bring the sandbox mode to parity with Garry's Mod and beyond with more NPCs, vehicles and first-class multiplayer, drop Facepunch's own backend for Steam Workshop, and move the game from $10 to free-to-play before the end of the year, with existing buyers receiving exclusive Steam inventory items.

  8. Rock Paper Shotgun62

    Garry's Mod studio Facepunch says S&box will go free to play in a major rethink

    Facepunch founder Garry Newman announced that S&box will go free to play towards the end of the year, with paying players receiving Steam inventory items and those who paid $20 getting more than those who paid $10. He said the platform's reviews and retention have been poor, and that the studio will shift focus from the engine and development experience to what players experience, adding NPCs, vehicles, multiplayer support and mod support to the Sandbox mode and replacing its cartoonish citizen character models.

Oct 13Tue
  1. 游戏LOOK71

    ARC Raiders hits 185,000 concurrents on Steam after 2.0 update as Embark moves to twice-yearly updates

    ARC Raiders' 2.0 update, Frost Trail, launched on October 8 alongside a free-to-play period, and Steam concurrent players rose from about 10,000 in September to 185,000. The update adds the Pendora Pass map, the Outpost home system, tier-5 weapon upgrade paths and a reworked skill tree, while Embark drops monthly updates for twice-yearly deep updates. The article notes the free period as one driver and points to the October 13-20 PvE test, with Tencent's China server still in testing.

  2. Reddit · Gaming Leaks and Rumours26

    GameFile: Xbox Is Testing a New Streak System That Rewards Playing Three Days a Week

    According to GameFile's Stephen Totilo, Xbox is testing a new Streak system that tracks how often players play on their consoles, and he saw the feature firsthand. The Streak appears next to the player's Gamerscore as a number with a flame icon, and reportedly requires playing on Xbox three days per week to maintain it. Further details remain unknown, and Microsoft has yet to officially announce it.

Oct 12Mon
  1. Rock Paper Shotgun42

    Gears of War: E-Day's launch weekend DDoS attacks caused "intermittent disconnects" and "login issues", The Coalition confirm

    The Coalition has confirmed that DDoS attacks targeting Gears of War: E-Day's online services caused intermittent disconnects and login issues during the game's first weekend live. The studio said on October 12th that its teams are continuing to monitor and mitigate the activity. E-Day released on October 6th.

  2. Eurogamer66

    Arc Raiders player numbers rebound with Frozen Trail and 2.0, but may be deceptively high

    Arc Raiders rose to version 2.0 with the Frozen Trail update, and its Steam concurrent player peak climbed to 185,443, the highest since March and well above its usual sub-40,000 daily peaks. A free trial launched alongside the update, so some of those players may never buy the game. Frozen Trail adds the largest new map Pendola Pass, new Arc enemy units, new weapons, a player home called The Outpost and a skill tree revamp, and Embark is officially testing a dedicated PvE mode from 13th to 20th October.

  3. Kotaku48

    Gears of War: E-Day Hit by DDoS Attack, The Coalition Confirms

    Developer The Coalition has confirmed that Gears of War: E-Day suffered a DDoS attack over the weekend, causing intermittent disconnects and login issues for players. The studio said its teams are continuing to monitor and mitigate the activity. The attack comes amid earlier reporting that the Microsoft title sold fewer than 250,000 copies in its first week, with 62,000 on Xbox, while an estimated 1.7 million played via Game Pass.

  4. Pure Xbox22

    Gears of War: E-Day Online Services Hit by DDoS Attack

    The Coalition has confirmed that recent server issues in Gears of War: E-Day were caused by a targeted DDoS attack on its online services, leading to connection drops and sign-in problems. The official Gears community account said the issues stemmed from distributed denial-of-service attacks, and the team is monitoring the situation to mitigate future activity while thanking the community for its patience. Players during the attack may have seen random disconnections, ping drops, and visual issues like rubber-banding and stuttering.

  5. Eurogamer42

    Gears of War: E-Day server crashes and login problems caused by DDoS attacks, studio says

    Gears of War: E-Day's servers suffered login issues and outages due to distributed denial-of-service (DDoS) attacks targeting its online services, according to The Coalition. The official Xbox account said service has returned to normal. The login problems caused extended wait times and server outages that reportedly made the game unplayable even in campaign.

  6. 游戏LOOK58

    Teach My Little Sister How To Drive demo goes viral, AI bill hits 7,000 yuan a day as four-person team takes out a loan

    The demo of Teach My Little Sister How To Drive, a driving-teaching sim from four-person studio Easy Fox, went viral on Steam and social platforms, with playtest numbers growing more than 20-fold in a month. Because the sister's voice is generated in real time by a cloud large language model, daily AI costs exceed 160,000 yen, about 7,000 yuan, forcing the team to take out a bank loan to keep servers running and to say the demo may be taken down early. The studio says the full release will fold AI costs into its price so buyers pay no extra token fees.

Oct 11Sun
  1. Eurogamer40

    Krafton thinks PUBG Ded.Net's pulpy gameshow hyperviolence and roguelite twist can make it the next big battle royale

    Krafton's Wisconsin studio PUBG Madison is developing PUBG Ded.Net, a third-person battle royale shooter in which players are contestants in an ultra-violent gameshow. Its twist is a pick-three-style roguelite system that carries across consecutive matches, where upgrades and injuries from one game affect the next. Creative director Dave Curd says chasing that power-up fantasy is meant to take the edge off losing.

  2. IGN71

    Arc Raiders 2.0 Update and Grappling Hook Lift Steam Player Count to a Seven-Month High

    Arc Raiders launched its Frozen Trail 2.0 update on October 8 across PC, PS5, and Xbox Series X/S, alongside a free weekend running October 8 to 12, pushing its Steam concurrent player count to 166,670, a seven-month high. The update adds the Pendola Pass map, new enemies Bully, Skulker, and Hydra, and new items including the Grappling Hook and Tether Launcher, plus a revamped skill tree, the Reward Pass, and Weapon Stencils. The game is currently 50% off on all platforms, and testing for a dedicated PvE mode is planned.

  3. Kotaku60

    Skate studio Full Circle responds to ReSkate offline mod: not against creativity, but against bypassing paid cosmetics

    Full Circle issued a statement on the ReSkate mod, saying it does not oppose player creativity but draws the line at mods that bypass its systems to unlock paid cosmetics, release gated content, or profit from unauthorized assets. ReSkate drew over 350 thousand downloads in its first week and runs through Steam's Proton emulation, with its most popular feature being the ability to play the free-to-play game offline. Full Circle says it will add official secure access tools for broader community creation, while ReSkate's developers say they did not intend to undercut the studio and would not fight back if EA's legal team came knocking.

Oct 10Sat
  1. PC Gamer22

    WoW: Forever, by casting off modern convenience, has horseshoed back around to being casual friendly again

    A PC Gamer MMO column argues that World of Warcraft: Forever, by casting off modern conveniences, has become casual friendly again. The author, who has a 9-5 job and doesn't consider himself a hardcore WoW player, says leveling in Forever is chill, built around 40-minute adventures that don't change if you come back a month later. By contrast, retail's seasonal structure demands intense play and resets much of your progress at season's end, often pushing casual players away.

  2. Eurogamer52

    Arc Raiders could eventually split into PvE and PvP, executive producer says

    Arc Raiders executive producer Aleksander Grøndal said splitting the game into PvE and PvP modes is "possible", since the community is already divided along those lines. Embark will run a limited PvE test from 13th to 20th October that toggles opt-in PvE matchmaking where players cannot damage each other, with solos, duos and trios matched into the same sessions and Night Raids and the upcoming Frigate excluded. An Embark blog post said the game was originally conceived seven years ago as a raid-based PvE co-op game with looting, and player data shows 37 percent friendly co-op players, 34 percent pure PvP players and 27 percent who move between both, while 51 percent of surveyed players expressed interest in a dedicated PvE option.

  3. 游戏LOOK62

    Delta Force hits 58 million DAU in China as overseas extraction shooters struggle

    Delta Force announced on October 8 that its China server DAU passed 58 million, up from the 50 million reported in March. The piece traces its growth since launching in September 2024 and contrasts it with overseas extraction shooters, including KRAFTON ending development of PUBG: Black Budget on October 1 and Arc Raiders falling from a 481,000 concurrent peak to under 50,000 in June before recovering to 131,388 after the Frostline update on October 8. It credits frequent updates, cross-platform play and esports for the game's long-term run while noting a mismatch between overseas preference for PVE and domestic preference for PVP.

  4. Polygon22

    Marathon Is the Scariest Horror Game of 2026

    A Polygon editor calls Bungie's extraction shooter Marathon the scariest game he has played in a long time, largely because dying means losing all the gear you brought in and looted. Playing solo as Rook turns the experience into straight survival horror, and this week streamer Shroud called the game "a little too sweaty" while Ninja rage quit on launch day.

  5. IGN62

    Analyst Says Gears of War: E-Day Sold an Estimated 230,000 Copies in Its First Week

    Analyst Rhys Elliott estimates Gears of War: E-Day sold about 230,000 copies across PC and Xbox in its first week, with 168,000 on Steam and 62,000 on Xbox. The figures are unofficial and have not been confirmed by Microsoft. Elliott says about 1.7 million players accessed the game via Game Pass, with 722,000 paying $30 to upgrade to the Premium Edition for early access, and puts Xbox ecosystem revenue at $27 million and total revenue at about $37 million.

  6. Eurogamer58

    Full Circle responds to Skate mods, drawing the line at tools that unlock paid cosmetics

    EA and Full Circle issued a statement on mods for the early access game skate., saying they support player creativity but oppose tools that bypass their systems to unlock paid cosmetics, release gated content, or profit from unauthorized assets. The statement follows the modding platform ReSkate reaching 350,000 downloads in hours, offering offline play, custom maps, cosmetics, and servers for the online-only game. ReSkate's developers told PC Gamer they were not trying to replace the live game, and its official channels do not allow mods that freely grant premium cosmetics.

  7. IGN58

    Skate developer responds to viral ReSkate modding platform, promises more official creative tools

    Full Circle, the developer of Skate, published a statement on October 9 addressing community mods after the fan-made modding platform ReSkate went viral. ReSkate lets players play offline, run private servers and build their own maps, and has been downloaded over 350,000 times on GitHub. Full Circle said it supports community creativity but opposes mods that bypass systems to unlock paid cosmetics, release unreleased content or profit from it, and said it is building official, secure creation tools with more news to come later. Skate's active player count peaked above 7,000 on October 5, its highest in months since the game launched in September 2025.

  8. Polygon62

    Analyst Says Gears of War: E-Day's Strong Reviews Haven't Translated to Big Sales

    Analytics firm Alinea Analytics estimates Gears of War: E-Day sold about 230,000 copies during its early-access period, roughly 168,000 on Steam and 62,000 across Xbox console and PC, with most players instead using Xbox Game Pass. The game launched Oct. 6 on Xbox Series X and PC and holds an 88 on Metacritic and an 87 on OpenCritic. Alinea analyst Rhys Elliott says it drew about 1.7 million Game Pass players, including an estimated 722,000 who paid $30 for the Premium Edition upgrade to play five days early, figures Microsoft has not confirmed.

  9. Eurogamer60

    Gears of War: E-Day reportedly draws over 1.7m Game Pass players and over $37m in revenue

    Estimates from Alinea Analytics' Rhys Elliott put Gears of War: E-Day at around 230,000 copies sold since its advance-access release earlier this month, with 168,000 on Steam and 62,000 on Xbox consoles and PC. About 1.7m Game Pass subscribers played the game, and more than 722,000 of them bought the $30 Premium Edition upgrade. Including pure sales, microtransactions and those upgrades, revenue is said to exceed $37m.