机核· 雪豆·· 3 小时前AI score31
Fixed Past, Changed Future: TGS2026 Interview with the Eternal Anima Development Team
Brief
At the TGS2026 Marvelous game experience event, development director Katsuhisa Higuchi and producer Makoto Shioda discussed Eternal Anima, a classic JRPG-style title built around the theme of inheritance. Protagonist Wade uses a "Thought-Reading" ability to read memories left in objects and inherit past characters' jobs and skills, tying exploration directly to character growth. The game uses command-based turn-based combat with a "future prediction" system that shows enemy actions and possible outcomes in real time, letting players change the course of battle through their choices.
Source: 机核 · gcores.com