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IGN· Simon Cardy·· 5 小时前AI score38

Phantom Blade Zero Fixes My Biggest Annoyance With Boss Fights

Phantom Blade Zero Fixes My Biggest Annoyance With Boss Fights

Brief

In an IGN opinion piece, Travis Northup argues that Phantom Blade Zero, developed by S-Game, lets players get back into boss fights quickly after dying instead of forcing them to replay earlier phases. He says this massively improves pacing and made his 50-hour first playthrough a refreshing experience. The piece criticizes the "Scrub Tax" in soulslikes, such as long walks back, unskippable cutscenes, and loading screens between attempts.

Source: IGN · ign.com