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Oct 2Fri
  1. VGC60

    Ghost of Yotei Complete Edition review: an expansion worth returning for

    VGC's review says Ghost of Yotei Complete Edition consists of Most Wanted, a roguelike mode where players face waves of enemies before a member of the Yotei Six, and Echoes of Sekigahara, a story expansion. Echoes of Sekigahara's main campaign runs about 5 hours and adds massive weapons plus an ability that fires three auto-targeting arrows at once, while Most Wanted brings Ghost of Tsushima protagonist Jin Sakai back as a playable character. The reviewer calls Echoes of Sekigahara's story one of the richest in the franchise and says the base game's main story feels weaker without it.

  2. VGC42

    How to unlock Jin Sakai in Ghost of Yotei Most Wanted

    Ghost of Yotei Most Wanted is a new roguelike mode added with Ghost of Yotei: Complete Edition, where players start as Atsu and can unlock four playable hunters, including Jin Sakai from Ghost of Tsushima. Unlocking Jin requires spending 30,000 currency on techniques, weapons or shop items, earned by completing runs and opening chests between rounds. Once unlocked, he keeps all four stances from Ghost of Tsushima, uses the Dance of Wrath as his ultimate, and carries a Sticky Bomb and the Hankyu.

  3. Polygon62

    Gears of War: E-Day co-op impressions: local split-screen remains core to the series

    A Polygon writer played Gears of War: E-Day and found solo play a serviceable third-person shooter, while same-screen co-op with a friend felt far better. Developed by The Coalition, the game is out now in early access on Windows PC and Xbox Series X with a full release on Oct. 6, supporting parties of up to four players but only two per screen due to technical limitations. Brand director Nicole Fawcette called split-screen core to Gears, and art director Aryan Hanbeck said local co-op is integral to the series.

  4. PC Gamer24

    One story about my first 30 minutes in this post-apocalyptic robot game led multiple people to buy it

    After a PC Gamer editor shared his first 30 minutes with Radiosol, multiple colleagues bought the game on the spot. The Moscow-based developer TripletConcept calls it "a journey through a desolate world burned by a planetary cataclysm," and it costs $9 on Steam. The developer says AI was used for translations and some coding and utility work like Git merges, but not to generate audio or art.

  5. Polygon18

    All active Aniimo codes list

    Aniimo codes grant bonus level-up materials and other currency, including glimmer. Though the game lacks a traditional gacha system, these freebies remain useful for raising your aniimo army, buying items in the in-game shop, or exchanging for Sparkling Cubes to use on eggs.

  6. PC Gamer22

    How to conquer Kuttenberg in Kingdom Come: Deliverance 2

    Using Steam user Triget's "Companion Squad" mod, a PC Gamer writer raised a 43-strong army in Kingdom Come: Deliverance 2 and stormed Kuttenberg. Because the army was set to "Bandit mode," the coup turned into a massacre that cleared the city's guards in under 20 minutes, at the cost of seven soldiers, Hans and Zizka, and a badly broken save.

  7. Polygon38

    All secret hideout locations and puzzle solutions in Control Resonant

    Control Resonant has six secret hideouts, each requiring a puzzle to enter, and finding all of them unlocks the "Backroom Espionage" achievement. They are located in Downtown, Central, West Incursion Zone, Evacuation Zone, The Park, and the Unknown, with rewards including lore collectibles and a health upgrade point.

  8. GameSpot62

    GTA 6's weather system sounds like a big step up

    Rockstar vice president of art for lighting and rendering Owen Shepherd told Game Informer that the studio has re-engineered its weather system to make it more localized and persistent. GTA 6 will feature fully dynamic cloudscapes, localized rain showers and rainbows, wet ground and puddles after rain, a new wind system with offshore breezes and convectional updrafts, plus tropical storms, hurricanes, thunder and lightning. Shepherd did not explain how the weather systems could affect gameplay. GTA 6 launches on November 19 for PS5 and Xbox Series X|S, priced at $80 for the standard edition and $100 for the Ultimate Edition, with a $400 collector's edition that does not include the game.

  9. Polygon22

    Bird Time correct answers in Fire Emblem Fortune's Weave

    In Part 1 of Fire Emblem: Fortune's Weave, Bird Time is the only way to raise any character's support level with Eshmel. Since Eshmel is only a bird throughout the first routes and cannot be controlled, the only option to build a bond is a quick chat at the Perch, similar to tea time in Fire Emblem: Three Houses.

  10. PC Gamer22

    Resident Evil's executive producer explains the deeper meaning behind Requiem, and I just can't get on board

    Resident Evil executive producer Jun Takeuchi told Japanese press for the series' 30th anniversary that the title Requiem contains not only "RE (response)" but also "Q (question)," presenting both an answer and a question, with the meaning to be explained in the future. The author isn't convinced by this breakdown, though remains curious to learn more.

  11. PC Gamer12

    Grand Theft Auto 5 Is a Game About Shapeshifting Now. I Don't Make the Rules

    Installing the Shapeshifter V mod in Grand Theft Auto 5 lets players instantly become any pedestrian they stealth attack, though it serves no discernible purpose. The author says the transformation doesn't change your voice, so Shawn Fonteno's screams still come out of the pedestrians. The mod is described as another patch in the author's ongoing GTA 5 modding project.

  12. IGN42

    March of Giants Preview: A MOBA That Wants to Turn the Arena Into a Battlefield

    IGN previewed March of Giants, an in-development 4v4 MOBA whose lead designer says he wants to turn the arena into a battlefield, with players as towering giants commanding soldiers and placing battleworks. Matches are designed to run roughly 20 to 30 minutes, and none of the preview sessions went past 25; teams win by destroying two of the enemy's three final citadels. Some key developers also worked on Rainbow Six Siege, and the game keeps hardcore MOBA staples like separate skill leveling, complex itemization, and last hitting.

  13. IGN62

    Ghost of Yotei DLC Review: Echoes of Sekigahara and Most Wanted

    Sucker Punch's Ghost of Yotei DLC is bundled in the Complete Edition, with a $15 upgrade on the PlayStation store for base game owners. Echoes of Sekigahara requires roughly 10 hours of story progress and a bounty called Nagato, the Handsome to start, adding about seven to eight hours in the new Ashoro Foothills region, while Most Wanted is a run-based bounty mode playable from the main menu with Atsu, Oyuki, Nagato, or Ghost of Tsushima's Jin Sakai. The review says both additions refine what the game already does well, though Most Wanted's denser fights expose occasional targeting issues.

  14. Kotaku17

    All Right, Calm Down, Some of You Are Far Too Good at Dressmaker

    Since Dressmaker just launched, players are already recreating famous artworks like The Great Wave off Kanagawa on in-game dresses. The author browsed the Dressmaker subreddit and found impressive designs inspired by real-life outfits and characters such as Mirabelle from Encanto and Alice in Wonderland. Many of the elaborate gowns use later-game materials and patterns the author does not yet have access to.

  15. GameSpot60

    Gears of War: E-Day Uses Advanced Shader Delivery to Cut PC Shader Compilation Waits

    Early access for Gears of War: E-Day has begun for Premium Edition buyers, and the PC version supports Advanced Shader Delivery (ASD), which pre-translates and delivers shader files ahead of time to cut first-boot compilation waits to seconds. The author measured about 20 seconds of shader compilation on an Asus Xbox ROG Ally X, compared with waits of up to 15 minutes in other new games. ASD works across AMD, Intel, Nvidia and Qualcomm hardware, is currently available for AMD graphics card users, and Nvidia-compatible drivers will arrive shortly after launch; E-Day is the first game to support ASD across Windows devices.

  16. Rock Paper Shotgun42

    RetroSpace offers a huge sci-fi playground for inquisitive space janitors, but its tools left me less than System Shocked

    The Wild Gentlemen's sci-fi immersive sim RetroSpace is out now, casting you as a janitor aboard the time-unstable space station Aurora 5. The station's secret-filled level design and real-time monorail are highlights, but the author finds the pistols, shotguns, hacking gizmos and Mutamods too familiar from System Shock, Bioshock and Arkane's Prey.

  17. IGN22

    How to Get a Great Deal During the Steam Sales and Beyond

    You can save on PC games during Steam sales and beyond by keeping a large Steam wishlist and using price-tracking sites like IsThereAnyDeal to compare deals across vetted retailers. Bundle storefronts such as Fanatical, Humble, Green Man Gaming and Digiphile often offer steep discounts, while the Epic Games Store regularly gives away two titles a week and one a day during its end-of-year celebrations. Playnite can help you organize games across Steam, GOG, Epic and Itch.

  18. Kotaku36

    Graveyard Keeper 2 Takes the Best Part of Stardew Valley and Somehow Makes It Much, Much Worse

    Graveyard Keeper 2 launched on September 22 from developer Lazy Bear Games, and after about 20 hours the writer finds it essentially the same game with a new coat of paint, plus quality-of-life improvements like less grinding, better inventory management, and fully voiced dialogue. The problem is that the story's pacing clashes with the management-sim loop: NPCs constantly interrupt with cutscenes and dialogue, and much of the sim progression is tied to enduring those conversations and quests. The writer questions whether the sequel is worth $25 when it feels inferior overall to the first game.

  19. GameSpot68

    Rockstar Says GTA 6 Doesn't Compromise Scale for Detail

    Rockstar boss Aaron Garbut said in an interview that developers often trade scale for detail or detail for interaction, but not with GTA 6, where detail, scope, breadth, scale, interaction, and density are all dialed up. He said Rockstar has never created anything close to this before and that the team dealt with the pressure by trying to overdeliver. GTA 6 launches on November 19 for PS5 and Xbox Series X|S, is set in the Florida stand-in Leonida, and does not feature Walt Disney World.

Oct 1Thu
  1. Game Informer62

    Dune: Awakening Review - Only The Strong Survive

    Game Informer reviews Dune: Awakening, saying the game succeeds in making Arrakis feel hostile at every turn. The review notes the game is set in its own timeline where House Atreides never falls, a War of Assassins begins between Harkonnen and Atreides, and the Fremen are all but dead. The author describes combat freedom through classes like Mentat and Trooper, says solo play never hit a wall, and points to the weekly-resetting Deep Desert endgame area playable in PvE or PvP.

  2. Polygon22

    Where to find bitter leaves in Fire Emblem Fortune's Weave

    In Fire Emblem: Fortune's Weave, bitter leaves are not a rare material, but they can only be found in a few locations scattered across the four corners of the map. Visiting at least one of these spots is worthwhile, since the material is needed to complete Leda's perform quest, "Popular Drink Recipes."

  3. GameSpot60

    How Long Is Gears of War: E-Day - Mission List and Hours Played

    Gears of War: E-Day's campaign takes roughly 10-14 hours on normal difficulty, and the author finished it in 11 hours while completing about 60% of the optional content. The game is primarily a linear cover-based shooter with semi-open environments between missions for collectibles, upgrades, and side missions, and a war journal tracks what was missed in each mission. After the credits, several multiplayer modes await, including Horde Siege, in which three teams of four players cooperate against waves of enemies.

  4. PC Gamer62

    Gears of War: E-Day review in progress: good shooting, but the campaign's a slog

    PC Gamer published an in-progress review of Gears of War: E-Day, calling its shooting the best the series has felt while criticizing the campaign as overstretched and one-note, so no score is given yet. The game launches October 6, with advanced access from October 1 for the $100 Premium Edition, and will also be on Game Pass. The author said multiplayer was not available pre-launch and a final scored review will follow.

  5. Polygon22

    All endings and requirements in The Witcher 3: Wild Hunt

    The endings in The Witcher 3: Wild Hunt are made up of several separate epilogue quests and cutscenes, resulting in a seemingly endless string of combinations. Your choices—fraternizing with assassins, scheming against kings, finding a lost daughter, killing monsters, and seducing sorceresses—determine the outcome.

  6. Reddit · r/Games78

    Gears of War: E-Day Review Roundup: 88 Average on OpenCritic, 91% Recommended

    The Gears of War: E-Day review roundup shows an 88 average and 91% recommended across 56 reviews on OpenCritic. Critics praise the return to the series' roots, improved movement and shooting, and visuals, while some note pacing drops in the later campaign, enemy AI and repetition issues, and limited focus on Marcus. Set fourteen years before the original Gears of War on Emergence Day, the game follows Marcus and Dom against the first Locust wave, with the PC version dated October 6, 2026.

    Why this: It gathers scores and quotes from 56 outlets, showing where critics split on this prequel's combat, story, and pacing.

  7. PC Gamer10

    I am here to save us all time by determining which of our most-played videogames would be more efficiently completed if you had a gun

    The author asked colleagues for their longest-played games that have an ending and don't normally feature guns, then imagined adding a .45 pistol to each. On average, adding a gun to games without guns saves time, though it can also irrevocably corrupt the experience or make you deeply uncomfortable about real-world parallels. One upside: you might get to see Genghis Khan with an AK-47.

  8. IGN78

    Gears of War: E-Day Review: The Prequel Campaign and Horde Siege Multiplayer

    IGN reviewed Gears of War: E-Day, with the author finishing the campaign in 15 to 18 hours and finding that the prequel still carries emotional weight even though players already know Marcus and Dom survive. The campaign adds a Weapon Mod and Tactical Gear system with four mod slots per weapon, unlocked through yellow Hard Cases and secondary objectives. The author notes ally AI sometimes fails to revive downed players, occasional framerate hitches on Xbox Series X Performance Mode, and that Horde Siege stands out in multiplayer while private matches are absent.

    Why this: Based on a 15 to 18 hour playthrough, this review covers the campaign pacing, weapon mod system, and how Horde Siege plays.

  9. Kotaku62

    Gears of War: E-Day Campaign Impressions: Highs and Lows

    The author shares initial impressions of Gears of War: E-Day based only on its roughly 14-hour story campaign, the sole part available during the review period, calling it possibly the best the series has ever looked and felt while citing weak storytelling, bumpy pacing and bland sandbox exploration. Playing on Xbox Series S in quality mode, they saw frequent stutters even at 30fps. Multiplayer goes live with early access starting October 1, though private lobbies and ranked mode arrive later in the month.

  10. PC Gamer12

    The biggest upgrade I made to my gaming setup in 2026 is a $20-$25 seat cushion

    A PC Gamer hardware writer says the biggest upgrade he made to his own gaming setup in 2026 is a $20-$25 seat cushion, bought because gaming chairs are too hard for long sessions. He has held off on PC upgrades as DDR5, SSD and GPU prices soared, with 64GB of DDR5 costing well over $800 and the RTX 5070 priced at $779. He hopes October Prime Day and Black Friday bring hardware discounts, noting monitors, mice, keyboards and controllers have avoided this year's price increases.

  11. Eurogamer67

    Gears of War: E-Day campaign review - you can teach old Cogs new tricks

    Eurogamer's Dom Peppiatt reviewed the Gears of War: E-Day campaign, finishing it in roughly 20 to 25 hours on Hardcore and calling its combat mechanics better than the original trilogy while criticising open-ended sections that slow the pace. He notes each weapon has four upgrade slots unlocked through lockboxes or side missions, and that the Torque Bow only arrives in the second half. The piece is unscored because access was limited to local campaign play, with a scored review covering multiplayer to follow; it also mentions that story director Juan Vaca was laid off before launch.