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Oct 14Wed
  1. PC Gamer28

    I tricked DLSS into running on my AMD GPU in Cyberpunk 2077 and Alan Wake 2 with a single script

    A tool called HelixSR lets older AMD GPUs run DLSS 3.7 (Model E) in games like Cyberpunk 2077 and Alan Wake 2 by making them believe they are still running FSR 3.1, then swapping in the upscaling algorithm. Tested on an RX 9070 XT, image quality gains were slight and performance dropped a little, but installation is just a batch script and uninstalling is equally simple. The tool mainly benefits RDNA 1 and RDNA 2 cards that cannot use FSR 4.

Oct 10Sat
  1. PC Gamer22

    2026's OLED monitors can nearly recreate the sublime clarity of a '90s CRT, but Windows will have to change before we can achieve true nirvana

    Blur Busters founder Mark Rejhon and former Nvidia developer Timothy Lottes debuted a CRT beam simulation algorithm that uses 240+ Hz displays to drastically reduce motion blur in 60 Hz content, working like a motion-focused DLSS. It was first implemented in a Retroarch shader and later split into a standalone tool called ShaderBeam, tested on the Asus PG27AQWP-W's 540 Hz OLED panel. The author argues Windows itself must change before the effect can reach its full potential.

Oct 2Fri
  1. GameSpot60

    Gears of War: E-Day Uses Advanced Shader Delivery to Cut PC Shader Compilation Waits

    Early access for Gears of War: E-Day has begun for Premium Edition buyers, and the PC version supports Advanced Shader Delivery (ASD), which pre-translates and delivers shader files ahead of time to cut first-boot compilation waits to seconds. The author measured about 20 seconds of shader compilation on an Asus Xbox ROG Ally X, compared with waits of up to 15 minutes in other new games. ASD works across AMD, Intel, Nvidia and Qualcomm hardware, is currently available for AMD graphics card users, and Nvidia-compatible drivers will arrive shortly after launch; E-Day is the first game to support ASD across Windows devices.

Oct 1Thu
  1. PC Gamer22

    Thanks Logitech, your new AI-fueled game clipping software makes me look trash at Counter-Strike, but I'mma keep it installed

    Logitech's new Replay software, currently in beta, records your gameplay and uses deep learning to pick out the best clips and splice them together. In Counter-Strike 2, the AI's selections included a spawnkill, a spectator-mode shot of the ground, and plenty of missed shots, while manually editing the same match produced much better results. The software is free to download and try, lists 44 compatible games, and showed no noticeable performance impact during recording.

Sep 30Wed
  1. PC Gamer50

    How to Get Unlocked Multi Frame Gen Working on an RTX 40-Series Graphics Card

    PC Gamer outlines an unofficial method to enable 4x Multi Frame Generation (MFG) on RTX 40-series graphics cards. Users download the ReShade HDR Installer, install the unofficial RTX 40 MFG and OptiScaler mods for a supported game, then set Frame Generation to Dynamic and Frame Count to Up to 4x via Nvidia Profile Overrides. The method is not officially supported and can introduce smeary frames, latency issues, and possible anti-cheat detection.

Sep 28Mon
  1. 游戏LOOK34

    30-Year Veteran: AI Makes Development 5x Faster, But Leaves No Sense of Achievement and a Junior Talent Gap

    A studio owner with 30 years of software development experience, 10 of them using Unity, posted that AI has caught up with Unity development, boosting speed 5x without quality loss, but listed eight downsides including no sense of achievement, a cliff-like revenue drop, and shutting down within a month if AI use stopped. Other developers replied that coding is no longer tiring, yet people are left with the most mentally draining top-level design and architecture decisions all day. Some also questioned the 5x claim, noting that study after study has failed to reproduce results close to that number.

Aug 31Mon
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