Phantom Blade Zero hands-on: fast combat built on 15 years of series history and Tencent funding
After roughly four hours of hands-on time, Kotaku's Lex Luddy argues Phantom Blade Zero plays closer to a hybrid of Sekiro and Devil May Cry than to Soulslike peers such as Black Myth: Wukong. Attacking and successful blocking do not drain stamina, only dodging and reacting to certain color-coded attacks do, and light attacks do not take animation priority over other inputs. The game offers 30 primary and 25 secondary weapons, with two primaries equipped at once and a left-trigger combo swap, while the author traces S-Game's Rainblood series back over 15 years and a 2021 open letter citing hundreds of millions of dollars in Tencent funding for two large-scale action RPGs.