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Oct 7Wed
Oct 6Tue
  1. Pure Xbox42

    Ubisoft Shadow Drops Valiant Hearts Sequel on Xbox Game Pass

    Valiant Hearts: Coming Home, Ubisoft's 2024 sequel to Valiant Hearts: The Great War, appeared on Xbox Game Pass last week with no acknowledgement from Ubisoft or Xbox, and is playable for Ultimate subscribers on Series X|S, PC and Cloud. Don't Fret from Digital Pajamas was also promoted as coming to Game Pass, but PR said the studio has no plans to join this winter and the trailer was a mistake.

  2. IGN38

    Ubisoft Will Reportedly Try Relaunching Watch Dogs: Legion With a Director's Cut

    Ubisoft will reportedly attempt to relaunch Watch Dogs: Legion next year with a revamped Director's Cut, per Insider Gaming, something IGN has also heard from its own sources. Legion launched in 2020 to a tepid reaction, and the franchise has since been rested with no all-new game believed to be in development. This month, Ubisoft boss Yves Guillemot said Watch Dogs was still considered "an important brand for the future."

  3. VGC32

    Watch Dogs is 'important' to Ubisoft says Yves Guillemot, but don't expect a new one soon

    Ubisoft CEO Yves Guillemot said at the company's annual investor meeting in early October that a new Watch Dogs game is not currently in production, though the franchise remains "important" to Ubisoft. He said it is "not expected to be put in a creative house for the moment, before it's potentially remade," though the phrasing may be a translation issue. The last entry, Watch Dogs Legion, released in 2020 with a Metacritic score of 76, lower than the previous two games.

  4. IGN23

    Ubisoft Boss Says Watch Dogs Is 'Important' to Company's Future, But Don't Expect Any New Entries Anytime Soon

    Ubisoft CEO Yves Guillemot told an investor that the company considers the Watch Dogs IP "to be an important brand for the future," but according to Game File's Stephen Totilo, he suggested no Watch Dogs games are in active development. The series debuted in 2014, and its most recent entry, Watch Dogs: Legion, launched in 2020 to a mixed reception. A Watch Dogs movie has wrapped production but still has no release date.

Oct 5Mon
  1. Reddit · Gaming Leaks and Rumours42

    Tom Henderson: Ubisoft's 'Motherbrain' GenAI Will Serve as a "Global Entity" and Be Implemented Across All Games

    Ubisoft's generative AI project Motherbrain is intended to be implemented across as many of the company's games as possible to help accelerate gameplay innovation. Xavier Manzanares, a 23-year Ubisoft veteran and former lead producer on the Mario + Rabbids series, will lead Motherbrain after recently becoming R&D Director for Ubisoft's Gen-AI initiatives. The information comes from Tom Henderson.

  2. Reddit · Gaming Leaks and Rumours41

    Assassin's Creed Hexe Exclusive Character and Story Details Surface

    A leak claims Assassin's Creed Hexe's main character is a strong-willed, passionate woman in her mid-twenties named "Anna" who is part of a modern day storyline. A character related to the protagonist was a former healer now offering refuge as she tries to escape an antagonistic group called "The Order of the Lamb." The information reportedly originates from casting calls held from 2023 up until the last few months.

Oct 4Sun
Oct 2Fri
  1. Pure Xbox12

    Free Play Days: Try These Xbox Games For Free (October 1-4)

    This week's Xbox Free Play Days lineup is a Ubisoft takeover, featuring Far Cry 6, Assassin's Creed Odyssey, Avatar: Frontiers of Pandora, Skull and Bones, and The Crew Motorfest. All five games are free to play until late on October 4, and Xbox Game Pass is not required this time around. Each title also carries a hefty discount for players who want to add them to their permanent collection.

Oct 1Thu
  1. Xbox Wire37

    Free Play Days – FARCRY 6, Assassin's Creed Odyssey, Avatar: Frontiers of Pandora, Skull and Bones, The Crew Motorfest

    Ubisoft's Free Play Days lineup brings FARCRY 6, Assassin's Creed Odyssey, Avatar: Frontiers of Pandora, Skull and Bones, and The Crew Motorfest free for all Xbox members from Thursday, October 1 until Sunday, October 4, with no Game Pass Ultimate, Premium or Essential membership required. Players can purchase the games at a limited-time discount and keep their Gamerscore and achievements earned during the event, though discounts, percentages, and title availability may vary by title and region.

  2. GamesIndustry.biz74

    EU CPC Network launches coordinated actions against nine companies over in-game currency

    On 30 September 2026, the EU's Consumer Protection Cooperation Network launched coordinated actions against nine games companies to enforce the EU's Key Principles on in-game virtual currencies, covering titles such as Hunt: Showdown 1896, Candy Crush Saga, Minecraft, Valorant, Clash of Clans and For Honor, alongside a parallel action with Activision Blizzard UK over Diablo Immortal and Call of Duty Mobile. The CPC Network argues that purchases made with in-game currency should also show real-world prices, while the author notes that bundle pricing and earnable currency make real value hard to assign and could create duplicate notices and a double right of withdrawal. The author also points to inconsistency with the EU Commission's EU KIDS Act draft and a Digital Fairness Act draft expected in November.

  3. GameSpot38

    Ubisoft's Creative House 2 Rebranded as Massive Entertainment, Sharing Name With Its Own Studio

    Ubisoft has rebranded Creative House 2 as Massive Entertainment, the branch responsible for nearly all Tom Clancy-branded games, with teams in Montreal, Paris, Sweden, and Toronto now operating under that brand. The Massive Entertainment studio will still exist within the Creative House and continues work on projects like The Division 3. The move follows Creative House 1's rebranding as Vantage Studios, with Ubisoft now operating five Creative Houses and one Creative Network.

  4. Kotaku62

    Ubisoft Unites Splinter Cell, The Division and Ghost Recon Teams Under Star Wars Outlaws Studio Massive Entertainment

    Ubisoft is renaming Creative House 2 as Massive Entertainment and placing its Paris, Montreal and Toronto studios along with Massive itself under that brand. The group will handle most Tom Clancy titles including The Division, Ghost Recon and Splinter Cell, plus the MOBA March of Giants bought from Amazon and unannounced new original IP, but not Rainbow Six. Ubisoft's remaining games are spread across five other creative houses, including the Ubisoft-Tencent joint venture Vantage Studios.

  5. GamesIndustry.biz44

    Ubisoft Workers of Montreal Union petition to "preserve hybrid work" secures over 300 signatures

    The Ubisoft Workers of Montreal Union has launched a petition to "preserve hybrid work," which has gathered more than 300 signatures. The campaign began on September 30, with most signatures collected in person, and the United Videogame Workers Union voiced its support. Earlier this year, Ubisoft implemented a return-to-office mandate as part of its restructuring into Creative Houses, requiring all staff in the office five days a week with an annual allowance of work-from-home days.

  6. Rock Paper Shotgun62

    Massive becomes the global brand in charge of Splinter Cell and Ghost Recon, plus a new Ubisoft dieselpunk MOBA

    Ubisoft announced that The Division studio Massive Entertainment is now the global brand for series including Ghost Recon and Splinter Cell, taking over the subsidiary previously known as creative house 2, with former Amazon and 2K executive Christoph Hartmann as general manager. Development teams for these franchises in Montreal, Paris, Sweden and Toronto will operate under the Massive Entertainment brand, though Ubisoft did not say what this means for developers on affected teams. The move continues Ubisoft's reorganisation into creative houses after Tencent's March 2025 investment, a restructuring that has brought layoffs, closures and cancellations.

  7. Eurogamer71

    Massive Entertainment takes over Splinter Cell and Ghost Recon, reveals new IP March of Giants

    Ubisoft announced this week that it is expanding Massive Entertainment's remit, folding its Creative House 2 studios into the brand so Massive now oversees the Ghost Recon and Splinter Cell franchises and multiple studios worldwide. Ubisoft also revealed that Massive is working on an original game called March of Giants, with no further details beyond its name. The move makes Massive a second multi-franchise subsidiary alongside Vantage Studios, which was formed after a €1.16bn Tencent investment to oversee Assassin's Creed, Far Cry and Rainbow Six, and follows several rounds of layoffs during Ubisoft's restructuring.

  8. IGN74

    European Commission Calls Out Riot, Activision, Mojang and More Over In-Game Currency and Transactions

    The European Commission and the Consumer Protection Cooperation Network named nine game companies, including Activision Blizzard UK, Mojang AB, Riot Games Limited, Supercell Oy and Ubisoft EMEA SAS, in a joint statement on September 30, 2026, asking them to align their in-game currency and transaction systems with the Key Principles released in March 2025. The principles require games to show the real-world price of items bought with virtual currency, avoid obscuring costs through multiple currencies or exchanges, and let players withdraw from contracts within two weeks, including for unused virtual currency. Commissioner Michael McGrath said roughly half of Europeans play video games and the industry must ensure its games do not expose players, especially children, to harmful or unfair practices.

  9. GamesIndustry.biz62

    Ubisoft renames Creative House 2 as Massive Entertainment, covering The Division, Ghost Recon and Splinter Cell

    Ubisoft has renamed its Creative House 2 business unit as Massive Entertainment, adopting the 29-year-old brand of the Swedish studio behind The Division. The unit covers Tom Clancy's The Division, Ghost Recon and Splinter Cell plus new original IP including March of Giants, with development teams in Montreal, Paris, Sweden and Toronto operating under the Massive Entertainment brand. Massive Entertainment is led by General Manager Christoph Hartmann, who joined in June from Amazon Game Studios.

  10. Game Developer57

    Ubisoft Montreal employees launch collective action to preserve hybrid work schedule

    Ubisoft Montreal workers in the Ubisoft Workers of Montreal union have launched a petition to preserve hybrid work, gathering more than 300 signatures from Ubisoft employees as of Wednesday. Ubisoft announced in January that it was calling all employees back to the office five days per week alongside layoffs, delays, and studio closures, shortly after securing a $1.25 billion investment from Tencent. Paris-based employees went on strike in response, and Montreal team lead David Michaud-Cromp was put on unpaid leave and fired a week later after commenting publicly on the policy.

Sep 30Wed
  1. Nintendo Life27

    Ubisoft Uses "Motherbrain" as Name for Its GenAI Gaming Initiative

    Ubisoft is reportedly using "Motherbrain" as a trademark and internal term for its AI projects, with one filing covering downloadable software using AI to create video games and interactive content. The term is currently only used internally at Ubisoft, with no public notice. Ubisoft previously announced an AI tool in 2023 to help developers write dialogue and its generative AI prototype "NEO NPC" in 2024.

  2. Kotaku22

    The Best New Games Of 2026 (So Far)

    Kotaku rounds up the best new games released in the first five months of 2026, including Big Walk, Deltarune Chapter 5, Assassin's Creed: Black Flag Resynced, Denshattack!, Marvel Tōkon: Fighting Souls, Star Wars Zero Company, and Fields of Mistria. Big Walk supports one to 11 players, Deltarune's fifth chapter is one of roughly seven, and Black Flag Resynced is Ubisoft's remake of the original. The list will be updated periodically through December.

  3. Eurogamer41

    Ubisoft's next gen-AI game development push is internally called Motherbrain

    Ubisoft is internally calling its latest generative-AI initiative Motherbrain, according to trademark filings covering AI software for creating video games and interactive content, plus an AI service for analyzing data and interacting with humans. The name has not been mentioned publicly by Ubisoft. The publisher previously unveiled the gen-AI tool Ghostwriter, and its CEO Yves Guillemot said generative AI had rolled out across the entire company.

Sep 28Mon
Sep 26Sat
  1. Eurogamer40

    Report: Ubisoft's Mario + Rabbids team came close to making an "ambitious" Zelda spin-off starring Ganondorf

    Ubisoft Milan reportedly pitched a Legend of Zelda spin-off, Project Goliath, after Mario + Rabbids Sparks of Hope, initially with a brand-new protagonist before Nintendo asked the team to use Ganondorf instead. Nintendo rejected the prototype in November 2023 for reasons that remain unclear, and talks between the two companies broke down between late 2023 and early 2024.

Sep 25Fri
  1. Eurogamer40

    After nearly 19 years in development hell, Ubisoft's Beyond Good & Evil 2 is somehow still showing signs of life

    A Ubisoft Bordeaux developer says he has spent the past few months working on Beyond Good & Evil 2 in a support/consultant role, with Ubisoft's permission to say so. The game was announced in 2008 and in 2022 overtook Duke Nukem Forever as the longest game in development in the Guinness Book of Records, with Ubisoft's latest reassurance coming in January.

  2. Reddit · Gaming Leaks and Rumours56

    Tom Henderson: Ubisoft Milan pitched Nintendo a Zelda game starring Ganondorf

    According to Insider Gaming's Tom Henderson, Ubisoft Milan previously pitched Nintendo an original The Legend of Zelda spin-off codenamed Goliath, which would have featured a completely new protagonist. Nintendo reportedly liked the concept and asked Ubisoft Milan to make the player character Ganondorf instead, but rejected the prototype in November 2023 for unclear reasons, and the project was cancelled with the team split across other Ubisoft projects. Henderson says the report is based on more than 18 months of research for his forthcoming book about cancelled games.

  3. Game Developer28

    Former Avalanche Studios chief Natalie Francis joins Massive Entertainment as managing director

    Natalie Francis, former head of studio operations and development at DICE and chief development officer at Avalanche Studios, is joining Massive Entertainment as managing director on October 1st. The Ubisoft subsidiary has worked on Avatar: Frontiers of Pandora and Star Wars Outlaws, and is currently leading development on Tom Clancy's The Division 2 and the forthcoming Tom Clancy's The Division 3. Earlier this year, Ubisoft confirmed plans to make 55 people redundant at Massive Entertainment and Ubisoft Stockholm.

Sep 23Wed
  1. Eurogamer57

    Rayman Legends Retold expands its music levels to about a dozen, and after three hours of play the author's worries faded

    After about three hours with Rayman Legends Retold, Eurogamer's author says his worry that the shift from 2D to 2.5D would spoil the original's music levels did not hold up. In interviews, Ubisoft Milan animation and realisation director Marco Renso and Ubisoft Montpellier brand producer Loïc Gounon said the new tracks include levels inspired by the Macarena and MC Hammer's U Can't Touch This, bringing the game to about a dozen music levels alongside the six originals. The team said physics and collision still run on the UbiArt Framework while visuals and audio are rendered in another engine, and the game has moved from 1st October to 3rd December.

Sep 11Fri
  1. GamesIndustry.biz48

    State of the Unions: the rise of unionisation in games workplaces

    Unionisation in the games industry has grown rapidly over the past decade, with workers in more than 130 distinct groups and unions across over 15 countries organising together, according to IWGB Game Workers co-founder Austin Kelmore. Microsoft agreed a contract this week with 1,900 Blizzard workers covering hybrid work and AI protections, recall rights, minimum severance above industry standard and up to 34% wage increases. The Polish Gamedev Workers Union is officially established within ten Polish studios, though Poland's legal framework for unions still favours employers.