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Oct 6Tue
  1. GamesIndustry.biz71

    Ninja Theory has begun layoffs, according to employee posts

    Ninja Theory has begun laying off employees, according to posts from affected staff on LinkedIn. Xbox said on September 22 that it was proposing to close the studio and start a consultation process after two separate agreements to sell it fell through. IGN reports that gameplay programmer Katrin Mair, who spent four years at the studio, said she was sad not to finish what the team was working on, while technical director Loong-Wei Ding and performance capture specialist Xoe Suvari are also listed among those affected and technical sound designer Alessio Mellina is at risk of redundancy; the number of staff affected is unclear. Ninja Theory was working on Senua, the third Hellblade game announced at Xbox's June showcase.

  2. Game Developer66

    Report: Ninja Theory lays off workers after failing to spin off from Xbox

    Ninja Theory is reportedly laying off workers after Xbox leadership could not find a way to keep the studio running, either under Xbox or separately, according to a LinkedIn post from a developer there cited by VGC. The studio was acquired by Microsoft in 2018 as a first-party Xbox Game Studios developer for $117 million, per FTC filings. In July, Xbox announced 3,200 job cuts and named Ninja Theory and Undead Labs as studios to be spun off; Undead Labs completed its divestiture, while Xbox Chief Content Officer Matt Booty said last month that efforts to find a buyer for Ninja Theory fell through. Game Developer has reached out to Xbox for comment.

  3. Nintendo Life21

    "I Wanted To Challenge Myself" - Former WarioWare Director Goro Abe Talks Life After Nintendo

    Roughly seven months after leaving Nintendo, former WarioWare director Goro Abe is now teaching at Osaka Electro-Communication University. He said the role brings him closer to players and lets him see different perspectives, and he is still thinking about making new things with people from the industry. Abe worked on every WarioWare entry since the Game Boy Advance original, directing 2023's WarioWare: Move It!

  4. Push Square69

    Supermassive Games layoffs begin, over 70 staff reportedly let go

    Layoffs have begun at Supermassive Games, with former IT and Facilities Director Frank Tindle saying on LinkedIn that more than 70 developers, artists, producers, QA and operations staff are leaving, as reported by Insider Gaming. Supermassive had warned a couple of months earlier that the cuts were needed to ensure the company's sustainability. The report also notes that Hellblade studio Ninja Theory has reportedly begun cutting staff the same day.

Oct 5Mon
  1. Push Square71

    Microsoft's proposed Ninja Theory closure moves into layoffs

    VGC and journalist Chris Kerr report that layoffs have begun at Ninja Theory as Microsoft moves forward with a proposed closure. Microsoft said last month, in its second wave of job cuts, that it could not find a path forward for the studio and had started a consultation process with employees. Gameplay programmer Katrin Mair said it is sad not to finish what the team was working on, four months after the studio revealed its new game Senua at the Xbox Showcase.

  2. Kotaku80

    Ninja Theory begins redundancy process after two rescue deals fall through

    Hellblade developer Ninja Theory has started letting employees go after two deals to save the studio fell through, with multiple former staff posting on LinkedIn about redundancy risk or seeking new roles. Xbox announced last month that the two deals had failed and the studio would enter the UK consultation process ahead of mass layoffs and a presumed shutdown. Xbox's restructuring is expected to cut about 3,200 jobs over a year, with Double Fine, Undead Labs, Compulsion Games and Arkane Lyon also separating from Xbox.

    Same story, shown on the selected item Hellblade studio Ninja Theory has started laying off staff after Xbox said it faces closure

  3. Rock Paper Shotgun71

    Ninja Theory developers say redundancy process appears to have begun, with a Senua game left unfinished

    After Microsoft previously revealed that Hellblade maker Ninja Theory faced closure and that two deals to buy the studio following its split from Xbox had fallen through, the studio appears to be telling staff they are at risk of being let go. Several developers posted on LinkedIn that their roles are at risk of redundancy or that they are looking for new opportunities, including technical sound designer Alessio Mellina, performance capture tech Xoe Suvari and gameplay programmer Katrin Mair. Mair said the Senua game the studio had in the works will not be finished, though its fate has yet to be formally confirmed.

  4. IGN71

    Layoffs Begin at Ninja Theory as Staff Bid Farewell and Say They Won't Finish Their Project

    After Xbox announced last month its intention to close Hellblade developer Ninja Theory, staff have begun posting farewells on LinkedIn. Gameplay programmer Katrin Mair said the saddest part is not getting to finish what they were working on, while technical director Loong-Wei Ding, technical sound designer Alessio Mellina and performance capture expert Xoe Suvari are also affected. Xbox Chief Content Officer Matt Booty said the changes bring the planned restructures three quarters of the way through, suggesting more job losses in the coming months.

  5. Pure Xbox74

    Multiple Ninja Theory employees announce departures as Senua faces cancellation risk

    After Xbox said in late September that Ninja Theory could be closed and that it would begin consultation with employees on a proposed closure, multiple team members have now announced they have left or are at risk of leaving, with VGC listing names including technical sound designer Alessio Mellina, gameplay programmer Katrin Mair, technical director Loong-Wei Ding and principal sound designer Daniele Galante. Ninja Theory's most recent project, Senua, was announced in June with a 2027 release window, and its cancellation is looking increasingly likely.

  6. Eurogamer71

    Ninja Theory developers say they face redundancy as studio heads toward closure in Xbox restructuring

    After a second wave of Xbox cuts last week, Ninja Theory's consultation process appears to have resulted in layoffs, with multiple employees saying on LinkedIn that their positions are at risk. Xbox announced a business "reset" in July with 3,200 planned job cuts and several studio cuts, and its attempt to transfer Ninja Theory's ownership to another company failed after two sale-related agreements fell through, according to a letter from Xbox COO Matt Booty. Booty said Xbox would continue to explore other paths forward, while staff including principal sound designer Daniele Galante and principal programmer Stefano Prosperi, who spent 13 years at the studio, posted about the situation.

  7. GamesIndustry.biz34

    "It's less risky to be the masters of our own fate" – The AAA developers going indie

    After Warner Bros shut down Player First Games, the Multiversus developer, Justin Fischer and Brock Feldman formed Airlock Games last year and are now working on the sci-fi horror management sim What the Stars Forgot. They intend to ship it without a dollar of investment, having raised over $25,000 on Kickstarter last year, and say going indie offers control over what they make and how they ship it even as AAA jobs remain scarce.

  8. VGC80

    Hellblade studio Ninja Theory has started laying off staff after Xbox said it faces closure

    After Xbox announced that Ninja Theory faces closure, multiple developers at the studio said on LinkedIn that they have been laid off or face redundancy. Xbox carried out a second wave of cuts last month, adding 268 layoffs to the 1,600 in the first wave, and COO Matt Booty said two separate agreements for Ninja Theory fell through. The fate of Senua, the third Hellblade game announced at the June 2026 Xbox Games Showcase for a 2027 release, has not been officially confirmed.

    Why this: Ninja Theory staff confirmed layoffs on LinkedIn, showing how Xbox's closure plan affects the studio and the Senua project.

  9. Reddit · Gaming Leaks and Rumours36

    Jez Corden: Is Age of Empires Dead?

    Jez Corden says Xbox has moved World's Edge under Activision because it wants to develop other titles in the franchise, which is why World's Edge was not shut down despite layoffs. He said "AOE is not dead" as Xbox wants to grow the franchise and make new games. Age of Empires 4 released on October 21, and there is no info yet on new titles.

Oct 4Sun
Oct 3Sat
  1. Game Developer71

    Reigns developer Nerial enters 'hibernation mode' and lays off staff

    Nerial, the British studio behind the Reigns franchise, Card Shark, and The Crush House, announced it is entering 'hibernation mode,' ending development and laying off its remaining employees. Co-founders François and Tamara Alliot said in a social media post that the decision was made together with publisher Devolver, after 13 years and 11 published games. Devolver acquired Nerial in 2021 and laid off 40 percent of the studio's employees in 2024.

Oct 2Fri
  1. GamesIndustry.biz40

    Bungie co-founder and Destiny 2 narrative director launch transmedia studio Stone Kite

    Bungie co-founder Jason Jones and Destiny 2 narrative director Margaret Stohl have launched a transmedia studio called Stone Kite, with Stohl serving as CEO. The Los Angeles-based "world-building studio" debuts with its first IP, One Zero One, adapted from an original manuscript by Jones, which will launch as a four-part comic book series with new issues released online for free in early 2027. Stone Kite is collaborating with more than 250 creators from across the entertainment industry.

  2. GamesIndustry.biz12

    Winners of the UK Best Places To Work Awards 2026 revealed

    The UK Best Places to Work Awards 2026 took place at the Royal Institution in London on October 1, recognising 25 UK companies across small, mid-sized and large categories. Special awards went to Dink, Hangar 13, Jagex: The RuneScape Company, NaturalMotion Games, Rare and Snap Finger Click, with Jo Haslam of Snap Finger Click winning the G Into Gaming award. Winners were judged on an employee survey worth 80% of the score and a company survey worth 20%.

  3. GamesIndustry.biz71

    Reigns developer Nerial closes after two years of significant losses, Devolver keeps rights to existing games

    Nerial, the studio behind Reigns and Card Shark, announced it is closing and entering "hibernation mode." Founders Tamara Alliot and François Alliot said they decided with Devolver, which acquired Nerial in 2021, to end development and the studio, while Devolver retains the rights to its existing catalogue. A Companies House report showed Nerial lost over £800,000 in 2025 and nearly £1 million in 2024, and had become dependent on Devolver's financial support. The studio has nine employees including its founders, who said they plan to take a break before returning to making games.

  4. Rock Paper Shotgun62

    Krafton cancels PUBG spin-off extraction shooter Black Budget less than a year after reveal

    Krafton has ended development of PUBG: Black Budget, less than a year after the extraction shooter spin-off was revealed and following roughly a year of closed alpha testing. In a Steam development update, the publisher said the project's current direction would not deliver an experience players could enjoy over the long term. The game had no full release date, and the top-down spin-off PUBG: Blindspot was taken offline about two months after entering early access in March for similar reasons.

  5. GamesIndustry.biz62

    Krafton shuts down PUBG spin-off Black Budget nine months after closed alpha test

    Krafton is ending development on PUBG spin-off Black Budget nine months after its closed alpha test on Steam. The studio said on Steam that after reviewing the project's development status and future direction, it concluded the current direction would not deliver an experience players could enjoy over the long term. Black Budget was an extraction shooter built around a time loop, and it is the second PUBG spin-off cancelled this year after Blindspot was shut down in March following two months in Early Access.