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Oct 9Fri
  1. Push Square60

    GSD data: 51% of Marvel's Wolverine PS5 sales in Europe were physical

    GSD data cited by The Game Business puts physical copies at 35% of Marvel's Wolverine PS5 sales, rising to 51% in Europe. Ampere Analysis reports the game sold 2.16 million units across digital and physical, with physical at 45% for Silent Hill: Townfall, 36% for The Blood of Dawnwalker and 30% for Onimusha: Way of the Sword. Sony has not shared official sales data and still plans to stop producing boxed PlayStation games from January 2028.

Oct 8Thu
  1. VGC42

    35% of Marvel's Wolverine launch sales were the disc version, data suggests

    Ampere sales data indicates that 35% of Marvel's Wolverine launch sales came from the physical disc version, with the boxed share reaching 51% in Europe at launch. The PS5 exclusive sold around 2.16 million units in September, making it the second-best-selling PS5 game that month behind EA Sports FC 27. Sony announced this summer that PS5 game discs will no longer be produced for games launching after January 2028.

  2. Push Square40

    Marvel Tokon Far Exceeds Expectations in US Sales Charts, PS5 Dollar Spend Up

    Marvel Tokon: Fighting Souls placed third in Circana's August US sales charts, behind NBA 2K27 and Madden NFL 27. PS5 was the second best-selling console behind Switch 2, with dollar sales up 17% year-over-year while unit sales fell 11%. The Midnight Black PS Portal was the third best-selling accessory of the month, with Remote Play handheld sales up 39% year-over-year.

  3. Kotaku36

    Physical Sales of Marvel's Wolverine Estimated at Around 35% as Sony Moves Away From Discs

    Roughly 35 percent of Marvel's Wolverine sales were disc versions, according to estimates from Ampere Analysis shared with The Game Business. The same data put The Blood of Dawnwalker at about 36 percent physical and Silent Hill Townfall at around 45 percent, with physical sales particularly strong in parts of Europe. NYU professor Joost van Dreunen said people still have a need to collect, keeping physical sales relevant to the consumer market.

  4. IGN71

    Rockstar reveals some GTA 6 radio stations, DJs and songs, and confirms on-foot listening

    Rockstar launched a new website revealing some of GTA 6's radio stations, DJs and songs, including Cocoteo FM, Back Country Radio, AfroBank FM, The Chamber 106.6, Flash FM and Dirty South Classics, hosted by figures such as Bad Bunny, Lana Del Rey, Burna Boy and Kerry King. Rockstar also confirmed players can use headphones and a smartphone to listen to on-demand podcasts and radio stations on foot, where radio was previously limited to vehicles and select buildings. GTA 6 will release on November 19 for Xbox Series X|S and PS5.

  5. @Shinobi60234

    US Game Spending Drops 9% in August, Switch 2 Tops Hardware

    US video game spending fell 9% year-on-year to $4.3B in August 2026, with content spending down 10% to $3.8B, per Circana. Switch 2 was the best-selling console by both units and revenue, while PS5 revenue grew 17% and Xbox and Switch 2 revenue dropped 13%. Hardware unit sales fell 15% to 559K, the lowest August total since 2013; NBA 2K27 was the month's top-selling game and Resident Evil: Requiem leads year-to-date.

  6. Gematsu22

    Japan Famitsu Sales: Ace Combat 8 Debuts at 63,013 Retail Copies

    Ace Combat 8: Wings of Theve for PS5 was the top new release in Japan for the week of September 28 to October 4, opening at 63,013 retail copies sold. Dynasty Warriors 3: Complete Edition Remastered followed with 18,724 units on PS5 and 11,684 on Switch 2, for a 30,408 opening total. Switch 2 sold 26,200 units, the PlayStation 5 family 12,768, the Switch family 7,704, and the Xbox Series family 612.

  7. GameSpot62

    US August console sales fall to a 13-year low, hardware units down 15% year-over-year

    Circana's Mat Piscatella reported that US console unit sales fell 15% year-over-year in August to 559,000 units, the lowest August total since 2013 (423,000 units). PlayStation units dropped 11%, Xbox units dropped 31% (its lowest August since 2020), and Nintendo units dropped 15%. Average prices rose from $476 in 2025 to $541 in 2026, while Sony's dollar sales grew 17% year-over-year.

  8. Kotaku34

    U.S. Physical Game Spending Is Up 5% in 2026, Thanks to Game-Key Cards and Switch 2

    U.S. consumer spending on new physical games is up 5 percent year-over-year so far in 2026, the first growth in more than a decade, according to Circana. The increase is largely driven by a 631-percent jump in spending on game-key cards, offsetting a 3-percent drop in everything else, with Circana's Mat Piscatella citing Switch 2 and publishers leaning more into game-key cards. Overall content spending for August was down 10 percent, and NBA 2K27 was the month's best-selling game.

  9. VGC66

    Sony sells more than 40 VR patents to Meta, seemingly closing the door on PlayStation VR

    U.S. Patent and Trademark Office records show Sony has sold 43 VR-related patents to Meta, and an agreement signed last December will eventually bring the total to over 400 global patents, including 180 in the US and 239 in Japan, China, Korea, Europe and other regions. PlayStation VR2 launched on February 22, 2023 at $549.99 / £529.99, and Sony published only two original games for it, Horizon Call of the Mountain and First Contact Entertainment's Firewall Ultra. In 2024 the headset got a price cut of more than 30% and PC support requiring an adapter, while Sony Interactive Entertainment's Eric Lempel called VR a meaningful but still nascent business.

  10. IGN36

    PS5 Adding Dedicated Crunchyroll Hub Next Spring

    Sony Interactive Entertainment President and CEO Hideaki Nishino announced at the Crunchyroll Anime Future Forum that the PS5 home screen will get a dedicated Crunchyroll hub in Spring 2027, bringing together anime, anime-inspired games, and easy access to Crunchyroll. Crunchyroll president Rahul Purini said the partnership also includes the upcoming Ghost of Tsushima: Legends anime series. The PS5 had a worldwide installed base of over 92 million units as of earlier this year.

  11. Gematsu40

    Crunchyroll dedicated hub announced for PS5

    Sony Interactive Entertainment and Crunchyroll will release a dedicated anime hub for the PS5 home screen in spring 2027. The hub will bring together anime, anime-inspired games, and easy access to the full Crunchyroll app. Crunchyroll president Rahul Purini said the hub takes the companies' partnership one step further.

  12. Push Square43

    PS5 to Integrate Anime into Main Menu as Sony Tightens Ties with Crunchyroll

    PlayStation boss Hideaki Nishino confirmed at the inaugural Crunchyroll Anime Future Forum that PS5 will integrate anime into its main menu with a dedicated hub, beginning Spring 2027. PS5 owners can already access Crunchyroll via the console's dedicated app, but the new initiative will place the streaming service front and centre. Sony acquired the subscription-based platform for $1.1 billion in 2021.