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Rock Paper Shotgun· Oisin Kuhnke·· 4 天前AI score22

A Crimson Desert exec thinks critic review scores were lower because they didn't have enough time to play it, and boy oh boy I wonder whose fault that is

A Crimson Desert exec thinks critic review scores were lower because they didn't have enough time to play it, and boy oh boy I wonder whose fault that is

Brief

Pearl Abyss European CEO Lybee Park says the gap between critic and user scores for Crimson Desert comes down to reviewers having limited time and a build that wasn't the exact launch version, so they mostly followed the main quest line instead of exploring the world's hidden details. The article's author pushes back, arguing the developer may be to blame for tight review timelines, and that a critic's job is to identify a game's friction points rather than play it like an average person.

Source: Rock Paper Shotgun · rockpapershotgun.com