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PC Gamer· Tyler Colp ·· 9 天前AI score40

Dungeons & Dragons: World of Warcraft Rulebook Captures the MMO's Spirit Rather Than Copying Its Mechanics

Dungeons & Dragons: World of Warcraft is already a slam dunk, but it's how it captures the spirit of the MMO that makes it stand out

Brief

The Dungeons & Dragons: World of Warcraft collaboration rulebook launches on November 12, and lead designer James Wyatt says it "paraphrases" the MMO within a tabletop framework instead of emulating its mechanics. Azeroth and its expansions up to Midnight are fair game, with dungeons like the Deadmines largely intact and options to sneak around or skip bosses. Iconic encounters including the Lich King, Illidan, and Jaina Proudmoore are included, with Jaina freezing a player and striking them with an ice lance unless they are thawed out.

Source: PC Gamer · pcgamer.com