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Rock Paper Shotgun· Edwin Evans-Thirlwell·· 14 天前AI score54

Arc Raiders producer admits the team underestimated how hard live service is

"Ultimately, we asked 'why are we doing this?'": the creators of Arc Raiders wildly underestimated how hard it is to make a live service game

Brief

Arc Raiders executive producer Aleksander Grøndal told Game Developer that Embark heavily underestimated the challenges of running a live service game. The team planned monthly post-launch updates but was constantly overshooting its capacity, and in May switched to larger biannual additions. Grøndal, a 15-year EA veteran who worked on Battlefield and Star Wars: Battlefront, also recalled taking five months of sick leave after overworking on a Battlefield game.

Source: Rock Paper Shotgun · rockpapershotgun.com