机核· 机核编辑部,萝萝又卜卜·· 3 小时前AI score47
Gcores Interview: WoW Senior Game Director Ion Hazzikostas and Classic Lead Designer Tim Jones
机核专访|“做点不容易被快速淘汰的好装备!”与《魔兽世界》首席设计师畅聊魔兽新气象
Brief
World of Warcraft senior game director Ion Hazzikostas and Classic lead designer Tim Jones spoke with Gcores about the Timewalking realm ecosystem, legendary item design and World of Warcraft: Infinite. Ion said the retail version will add Forsaken paladins in four months, and the team will keep making narrow-use but hard-to-replace fun gear at max level. Both cited RuneScape as an inspiration for World of Warcraft: Infinite.
Source: 机核 · gcores.com