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Oct 10Sat
  1. 触乐22

    Touch Music Weekly Industry News: China Defends Honor of Kings Gold at Nagoya Asian Games, Delta Force Announces 58 Million DAU

    On September 28, China beat Malaysia 4-0 in the Honor of Kings final at the Nagoya Asian Games, defending the gold medal it also won at the Hangzhou Asian Games, with player Yinuo becoming the league's first and only double gold medalist. On October 8, Tencent TiMi's Delta Force announced its China server daily active users surpassed 58 million as the game marked its second anniversary. NetEase also unveiled its extreme sports competitive shooter Extreme Battlefield, with its first test set to begin on October 15.

  2. 机核71

    Analyst warns US console market faces worst crisis since the early 1980s as Xbox sales fall 33%

    Circana analyst Mat Piscatella warned that the US console hardware market faces its most severe crisis since the industry crash of the early 1980s. Through August this year, US Xbox hardware sales fell 33% year over year and PlayStation sales fell 25%, the latter hitting their lowest point since 2013. Rising prices are the main cause, with the average US price of a new Xbox at $529, up 26%, and a new PlayStation at $597, up 20%, both record highs.

  3. 游戏LOOK67

    Grasshopper Manufacture splits from NetEase as Suda51 announces independence from October 1

    Grasshopper Manufacture CEO Goichi Suda said on September 30 that the studio left NetEase Games by mutual agreement and became independent again from October 1. NetEase acquired the studio from Gung Ho in October 2021 with a goal of three high-profile original titles over ten years; the period produced a remaster of Shadows of the Damned and Romeo is a Dead Man, released on February 10, 2026, whose Steam sales were estimated at about 50,000. Apart from the self-running GPTRACK50 and Studio Flare, whose status is undisclosed, NetEase has now divested all the Japanese studios it founded or acquired, while its Japanese publishing and operations teams remain unaffected.

  4. 游戏LOOK62

    Ubisoft to shut down Rainbow Six Mobile's international servers as Tencent's Rainbow Six Siege China version stays in testing

    Ubisoft Montreal said in an open letter on October 8 that Rainbow Six Mobile's international servers will shut down, staying open until January 15, 2027, with the next season still launching as planned next week and no further content updates after that. The game launched on February 23 this year, running for less than eight months. The piece notes that Tencent's 2024 license covers the multi-platform Rainbow Six Mobile, run domestically by its K9 team, while the PC title Rainbow Six Siege's China version received its license in January 2026 and began a second test round including paid content on September 15.

  5. 游戏LOOK22

    Developer Claims Scammer Used AI to Clone His Game and Demanded $200 to Not Publish It on Steam, Fellow Devs Scoff

    An indie developer posted on Reddit's indie dev board claiming someone used AI to clone his game demo from social media videos and demanded $200 to not publish it on Steam first. Commenters noted Steam charges a $100 listing fee and that the AI video showed broken physics and enemies spawning off-map, so it wasn't a playable game. Users then found he never shared his email publicly and that he had threatened other developers with an AI clone three weeks earlier, suggesting a staged stunt.

  6. 游戏LOOK62

    Delta Force hits 58 million DAU in China as overseas extraction shooters struggle

    Delta Force announced on October 8 that its China server DAU passed 58 million, up from the 50 million reported in March. The piece traces its growth since launching in September 2024 and contrasts it with overseas extraction shooters, including KRAFTON ending development of PUBG: Black Budget on October 1 and Arc Raiders falling from a 481,000 concurrent peak to under 50,000 in June before recovering to 131,388 after the Frostline update on October 8. It credits frequent updates, cross-platform play and esports for the game's long-term run while noting a mismatch between overseas preference for PVE and domestic preference for PVP.

  7. 机核62

    CDPR and Paramount announce a live-action Cyberpunk 2077 film

    CDPR and Paramount Pictures announced a live-action film based on the Cyberpunk 2077 IP, developed with producer Lorenzo di Bonaventura. CD Projekt RED co-CEO Michał Nowakowski said the team is pleased to work with Paramount and will share more details at the right time. As of July 3, Cyberpunk 2077 had sold 40 million copies and Phantom Liberty 15 million, with more than 184 developers working on the sequel.

  8. IGN22

    A Street Fighter Movie Sequel Is Already Being Written, but There's a Catch

    Director Kitao Sakurai confirmed he is already writing a sequel to his upcoming Street Fighter film, continuing Ryu and Ken's adventures after the second World Warrior Tournament, but whether it gets made depends on how the first movie performs. The film releases in theaters on October 16, 2026, and will include animated sequences exploring Ryu and Ken's backstory with Gouken and Akuma. Sagat has not appeared in any trailers or marketing, and no casting has been announced for him.

  9. IGN42

    Blumhouse Partners With MatPat to Make Amanda the Adventurer Movie, Confirms More Indie Horror Game Adaptations Are Coming | NYCC 2026

    Blumhouse Productions has partnered with YouTube star Matthew "MatPat" Patrick to create a series of movies based on viral indie horror games, starting with Amanda the Adventurer. The partnership was confirmed at New York Comic Con 2026, where MatPat said he and Blumhouse are in talks with writers and directors and are "actually moving fast" on the project. This follows other YouTuber-led film projects, including Jacksepticeye's animated Bloodborne movie and Markiplier's self-funded Iron Lung adaptation.

  10. IGN42

    Konami Planning 'Second and Third Waves' of New Silent Hill Games

    Konami producer Motoi Okamoto said the company is planning "second and third waves" of new Silent Hill games, with several projects currently under consideration but no details to share. The first wave included the Silent Hill 2 remake, Silent Hill f, and last month's Silent Hill: Townfall, which received generally favorable reviews and an 8/10 from IGN. Okamoto also said he once struggled to convince higher-ups to make more games after Silent Hills failed to materialize.

  11. IGN62

    Analyst Says Gears of War: E-Day Sold an Estimated 230,000 Copies in Its First Week

    Analyst Rhys Elliott estimates Gears of War: E-Day sold about 230,000 copies across PC and Xbox in its first week, with 168,000 on Steam and 62,000 on Xbox. The figures are unofficial and have not been confirmed by Microsoft. Elliott says about 1.7 million players accessed the game via Game Pass, with 722,000 paying $30 to upgrade to the Premium Edition for early access, and puts Xbox ecosystem revenue at $27 million and total revenue at about $37 million.

  12. Kotaku62

    Author tests AI-decompiled browser ports of Halo, The Simpsons: Hit and Run and GTA: Vice City, calls some near flawless

    Kotaku's Lewis Parker says a wave of browser ports decompiled by Claude Opus 5.5 has appeared in recent weeks, covering Call of Duty: Black Ops, Halo: CE, GTA: Vice City, Skate 3 and The Simpsons: Hit and Run. He played several of them and found some near flawless, with The Simpsons: Hit and Run hitting 240fps and one of four Halo: CE ports running working online servers at low ping. He argues takedown letters won't stop these ports because they are quick and easy to make.

  13. IGN22

    Lucasfilm Games Producer Responds After Star Wars: Galactic Racer Character Biddy Blas Goes Viral

    Lucasfilm Games producer Craig Derrick responded on Twitter/X after clips of Star Wars: Galactic Racer character Biddy Blas went viral, saying he is glad so many people love the game. Biddy Blas is a Crocin who will do anything to win, including giving players a "gift" that is actually a bomb and destroys their ship. Developer Fuse Games also announced that Galactic Racer's multiplayer party limit will double in a post-launch patch coming in the next few weeks.

  14. Eurogamer58

    Full Circle responds to Skate mods, drawing the line at tools that unlock paid cosmetics

    EA and Full Circle issued a statement on mods for the early access game skate., saying they support player creativity but oppose tools that bypass their systems to unlock paid cosmetics, release gated content, or profit from unauthorized assets. The statement follows the modding platform ReSkate reaching 350,000 downloads in hours, offering offline play, custom maps, cosmetics, and servers for the online-only game. ReSkate's developers told PC Gamer they were not trying to replace the live game, and its official channels do not allow mods that freely grant premium cosmetics.

  15. IGN58

    Skate developer responds to viral ReSkate modding platform, promises more official creative tools

    Full Circle, the developer of Skate, published a statement on October 9 addressing community mods after the fan-made modding platform ReSkate went viral. ReSkate lets players play offline, run private servers and build their own maps, and has been downloaded over 350,000 times on GitHub. Full Circle said it supports community creativity but opposes mods that bypass systems to unlock paid cosmetics, release unreleased content or profit from it, and said it is building official, secure creation tools with more news to come later. Skate's active player count peaked above 7,000 on October 5, its highest in months since the game launched in September 2025.

  16. Kotaku22

    Will GTA 6 Ever Come to Switch 2? Nintendo of America President Says Go Ask Rockstar

    Nintendo of America president Devon Pritchard said a possible GTA 6 port to Switch 2 is "a conversation for Take Two and Rockstar," with nothing to announce on her end. Switch 2 is the only modern console not getting GTA 6 this fall, while The Legend of Zelda: Ocarina of Time remake arrives exclusively on November 5. Virtuous, which ported L.A. Noire to Switch, said its team is eager to adapt GTA 5 and Red Dead Redemption 2 for the Nintendo Switch.

  17. Eurogamer66

    Analyst says Xbox and PlayStation sales hit new lows as US hardware market faces its most precarious position since the early 80s

    Circana analyst Mat Piscatella said Xbox and PS5 price hikes have hit sales hard, with US Xbox hardware units down 33% year on year and PlayStation hardware units down 25%, marking an all-time low for Xbox and PlayStation's lowest point since 2013. He said the average US price paid for a new Xbox console in 2026 year-to-date through August was $529, up 26% year on year, while the average PlayStation console sold for $597, up 20%, both all-time US highs. Piscatella said the US hardware market has not been in a more precarious position since the early 80s, and noted that GTA 6's launch next month might ease some of the declines, depending on pricing and product availability.

  18. GameSpot62

    Gears of War: E-Day sales: analysts unpack Game Pass impact

    Gears of War: E-Day launched this week, and a report from Alinea Analytics' Rhys Elliott says it has sold about 230,000 copies so far, with 168,000 on Steam and 62,000 across Xbox console and PC. Elliott said Game Pass cannibalized most sales, with 1.7 million people acquiring the game through the subscription and 722,000 of them buying the $30 Premium upgrade. He said Xbox accounts for roughly $26 million of the $37 million in revenue, and called the $70 edition functionally dead on Xbox under day-one Game Pass.

  19. Polygon62

    Analyst Says Gears of War: E-Day's Strong Reviews Haven't Translated to Big Sales

    Analytics firm Alinea Analytics estimates Gears of War: E-Day sold about 230,000 copies during its early-access period, roughly 168,000 on Steam and 62,000 across Xbox console and PC, with most players instead using Xbox Game Pass. The game launched Oct. 6 on Xbox Series X and PC and holds an 88 on Metacritic and an 87 on OpenCritic. Alinea analyst Rhys Elliott says it drew about 1.7 million Game Pass players, including an estimated 722,000 who paid $30 for the Premium Edition upgrade to play five days early, figures Microsoft has not confirmed.

  20. Kotaku66

    Rockstar HR questioned over Discord mole and timing of GTA 6 dev firings at labor tribunal

    At an employment tribunal in Glasgow, Scotland, Rockstar Lincoln co-studio manager and HR director Charlie Kinloch was questioned over why the company fired over 30 employees in October 2025 despite having information from a Discord server for years. Rockstar says the firings were for gross misconduct including leaking GTA 6 development details, while the fired developers argue the company wanted to stop the UK union IWGB from gaining a foothold. The fired developers say an informant known as AB sent screenshots of union activity to Kinloch for over two years, and Rockstar announced GTA 6's delay from May 2026 to November 2026 days after the firings; the hearing continues next week and AB is not among the witnesses allowed to be questioned.

  21. Eurogamer60

    Gears of War: E-Day reportedly draws over 1.7m Game Pass players and over $37m in revenue

    Estimates from Alinea Analytics' Rhys Elliott put Gears of War: E-Day at around 230,000 copies sold since its advance-access release earlier this month, with 168,000 on Steam and 62,000 on Xbox consoles and PC. About 1.7m Game Pass subscribers played the game, and more than 722,000 of them bought the $30 Premium Edition upgrade. Including pure sales, microtransactions and those upgrades, revenue is said to exceed $37m.