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  1. GamesIndustry.biz71

    Funcom lays off staff and pivots to Conan Exiles and Dune: Awakening only, CEO to leave at year end

    Funcom has begun a restructuring and will focus solely on long-term live operations for Conan Exiles and Dune: Awakening, with the number of affected staff undisclosed. CEO Rui Casais will leave the Tencent-owned Norwegian developer at the end of the year and be succeeded by Chief Product Officer Scott Junior, who has been at the company 25 years and served as executive producer on Dune: Awakening. Funcom said it will not share further details until the process concludes and that it remains committed to supporting and expanding both games and their communities.

Oct 14Wed
  1. GamesIndustry.biz49

    Legacy Games to close its online store this December

    Casual game marketplace Legacy Games will shut down its online store on December 31, 2026. After the store closes, disc download codes will no longer be redeemable and points, rewards, and Hero Club memberships will end, with the website and servers closing on February 28, 2027. Players will no longer be able to re-download previous purchases, though installed games can still be played on the same device.

  2. PC Gamer62

    Rockstar devs say GTA 6 was delayed partly because the number of NPCs was 'horrifying' and needed a dedicated studio

    Rockstar co-head of development Rob Nelson told Bloomberg that one reason for GTA 6's delay was the 'horrifying' number of NPCs needed to populate Leonida, which led the company to set up an entire studio in LA to handle the workload. Fellow co-head Phil Hooker said the team shifted the date once it became clear some areas wouldn't make it, since hitting the schedule would mean shipping a game they didn't want to make. GTA 6 was originally slated for May and delayed to November.

  3. GameSpot65

    Take-Two CEO on GTA 6's Second Delay: 'Please Tell Me You're Kidding'

    GTA 6 is now set for November 19, though it was originally planned for 2025. Publishing head Jennifer Kolbe told Bloomberg she called Take-Two CEO Strauss Zelnick twice to report delays to May 2026 and then November 2026, and he first responded, 'Please tell me you're kidding,' before understanding the reasons. Zelnick said a delay can be a wise investment of time and money if it lets a game reach the level of perfection it can achieve. Development head Phil Hooker said GTA 6 is 'never completely settled,' and no one currently expects another delay. The game comes to PS5 and Xbox Series X|S, with physical copies at retailers on November 12 containing a code rather than a disc, unlocking a week later.

  4. Eurogamer22

    Rockstar Co-Founder Dan Houser Blames Himself for Max Payne 3: "A Large Amount of That Failure Was on Me"

    Rockstar co-founder Dan Houser said in an IGN interview that he blames himself for Max Payne 3's failure, calling it "not a success" and saying "a large amount of that failure was on me." He acknowledged the game's lower sales, which publisher Take-Two said contributed to a $110m loss in that financial quarter. Houser, who was also the game's lead writer, said people really missed Sam Lake's writing.

  5. GameSpot30

    GTA 6's Nightclubs Have an Absurd Amount of Detail, Right Down to the Lighting

    Rockstar Games went to great lengths to make GTA 6's nightclubs realistic, sending developers on research trips to Miami that included ridealongs with police officers and visits to trendy clubs. Each patron in these venues has distinct animations and scripts, the bars feature unique drinks, and the lighting systems sync with the music being played. Rockstar even created a studio dedicated exclusively to building non-playable characters.

  6. Push Square37

    Rockstar Says GTA 6 Tech Will Speed Up Its Next Game, No Another 8-Year Wait

    Rockstar development heads Phil Hooker and Aaron Garburt told Bloomberg the next Rockstar game will not take another eight years, unlike the gap between Red Dead Redemption 2 and GTA 6. The engine, tools, and team built for GTA 6 will carry over to the next project, cutting development time. Garburt said Rockstar overhauled much of its foundations for GTA 6 and won't rip it apart for what comes next, and the article also included two new GTA 6 screenshots.

  7. Eurogamer62

    Rockstar reveals GTA 6 was originally Project Americas, discusses crunch, delays and leaks

    In a wide-ranging Bloomberg interview, Rockstar revealed that GTA 6 was originally codenamed Project Americas and was meant to cover large areas of North and South America before being scaled down to Miami and its surroundings. Rockstar North co-studio head Rob Nelson took staff to Miami in 2015 for the first research trip, and the game was initially to be developed alongside Red Dead Redemption 2 before being pushed back several years. Rockstar grew from 2,441 to 4,711 employees across 12 offices, and publishing head Jennifer Kolbe said the company reflected on the crunch of Red Dead Redemption 2 and recalled calling Take-Two boss Strauss Zelnick about another delay. GTA 6 is now due 19th November on PlayStation 5 and Xbox Series S/X, with a PC version reportedly due in Q1 next year.

  8. IGN36

    Battlefield 6 Skins With Too Many Pistols and Spelling Errors Spark AI Accusations

    Battlefield 6's latest battle pass skins have drawn fan criticism over design flaws, including a soldier carrying five pistols and a patch that misspells "security" as "secuty." Some players now suspect the skins were made with generative AI, while others feel misled because DICE had said before launch that Battlefield 6 would not feature goofy, immersion-breaking skins. IGN has asked EA for comment.

  9. 触乐22

    Dune: Awakening Creative Director: In the Game Industry, the Only Constant Is Change

    Funcom CCO Joel Bylos said the Dune: Awakening team submits content to Legendary Pictures for approval via Jira, with a highly simplified IP oversight process, and that director Denis Villeneuve once worried the game's name was too similar to Star Wars: The Force Awakens. Bylos said the biggest change in the game's update is the addition of a single-player mode, plus difficulty options, and the console version uses the DualSense controller's haptic feedback and adaptive triggers. He noted most of Funcom is still working on Dune: Awakening and the studio is not ready to develop a new game, arguing stylized art will matter more than photorealism.

  10. GameSpot36

    Rockstar's GTA 6 Realism Experiment Started With Beer And Sandwiches

    Rockstar debated how realistic to make GTA 6, at one point weighing whether players would need to grab a case of beer from a liquor store fridge and bring it to the counter, or visit a supermarket for sandwich ingredients. According to Bloomberg's Jason Schreier, those decisions required guesswork because so much of the game was unfinished. By 2022 GTA 6 began to come into focus, with head of development Phil Hooker describing a period where things don't work but you see snippets.

  11. Eurogamer53

    Microsoft forms Xbox Labs, led by former Azure for OpenAI head Scott Van Vliet

    Microsoft announced Xbox Labs, a new initiative led by Xbox CTO Scott Van Vliet, who previously led Azure for OpenAI at Microsoft. The news came in a staff message from Xbox CEO Asha Sharma published on Xbox Wire, which never mentions AI or generative AI and instead frames Labs as exploring games being decompiled and rebuilt for hardware they were not designed for. Sharma said Labs is a small group of game makers, engineers and scientists that will build in the open and measure success by whether more people are playing and creating.

  12. 游戏LOOK62

    Epic's Disney-partnered shooter delayed as project shifts to AI-first development

    Bloomberg reported that Epic Games' Star Wars and Marvel shooter with Disney has been delayed over development progress and staffing shortages, and the project lead told the team production would move to an AI-first model with code no longer hand-written and art generated through a full AI workflow. Epic cut about 1,000 roles in March 2026, 20 percent of its staff, the same month the Star Wars project slipped. The game is led by an internal Epic team for PS5, Xbox Series X|S and PC, with no title or release plan announced.

Oct 13Tue
  1. IGN23

    Mick Gordon Plans to Take His Doom Concert Performance on the Road

    Mick Gordon said at PAX Australia that his headline show at the UK's RADAR festival on August 1, 2027, is not meant to be a one-off, and he and his agency are discussing taking the Doom and Doom Eternal live show worldwide over the next two years. A few days after RADAR he will play the Brutal Assault Festival in the Czech Republic, a roughly 25,000-person metal festival held in a medieval castle. His soundtrack for Warhammer 40,000: Boltgun 2 arrives October 14 on PlayStation 5, Xbox Series X|S, and PC, with a Nintendo Switch 2 version coming later.

  2. Kotaku58

    Sonic Racing: CrossWorlds Year 2 DLC Including FF7 Revealed, Deluxe Edition Owners Must Pay Extra

    Sega revealed the year 2 DLC roadmap for Sonic Racing: CrossWorlds, starting November 3 and including crossovers with Godzilla, Evangelion, and a Midgar Pack, priced at $40 total. Players who bought the $100 Digital Deluxe Edition, which Sega had said included all future paid downloadable content, now have to pay extra, drawing complaints on Reddit and the PS5 subreddit. Individual packs usually cost $6, with the Godzilla pack arriving in early November, Evangelion in early 2027, and Final Fantasy VII timing still TBD.

  3. Kotaku62

    Epic reportedly pushes developers into AI-first mode for delayed Disney shooter with Marvel and Star Wars characters

    Bloomberg reports that Epic Games has moved its Disney shooter featuring Marvel and Star Wars characters to an AI-first production model, telling developers to use Anthropic's Claude models, stop hand-writing code, and generate art through full AI workflows. Epic communications director Jake Jones said the company is embracing AI-accelerated development. Many staff on the project were confused and shocked by the policy introduced last week, and the unannounced game, previously set for March 2027, has been delayed due to slow progress and understaffed teams.

  4. Push Square62

    Report: Epic's Disney Shooter Delayed and Retooled as an AI-First Project

    Bloomberg's Jason Schreier reports that Epic's collaboration with Disney, a shooter featuring Marvel and Star Wars characters, has been delayed and retooled as an AI-first production. It was planned for March, but no new launch target has been communicated to the team. An internal message says staff must fully use Anthropic's Claude model, with art generated through full AI workflows and no more hand-written code, while Epic CEO Tim Sweeney said on social media that a huge pivot is underway to retool for maximum AI acceleration.

  5. Pure Xbox22

    Four Xbox Games Are Currently Set To Be Delisted In October 2026

    Four Xbox games are currently set to be delisted in October 2026. Fortnite Rocket Racing was already delisted on October 1st, while NBA 2K25 will be delisted on October 30th before its servers go offline at the end of December. Leisure Suit Larry - Wet Dreams Don't Dry and Wet Dreams Dry Twice are announced for delisting on October 23rd, but that announcement was made on Steam and only referenced Steam, so their Xbox fate is unclear.

  6. GamesIndustry.biz42

    Nintendo's Latin America VP says there are no plans to ditch physical games

    Nintendo Latin America VP Bill van Zyll said the company has no plans to ditch physical games, stressing that its approach to physical and digital releases is guided by consumer preference. He noted the Switch 2, which launched in June 2025, supports both digital and physical formats. The comments follow Sony's announcement that it will end production of physical discs for all new PlayStation games from January 2028.

  7. Pure Xbox62

    Circana analyst calls US hardware market most precarious since the early 80s after Xbox and PS5 sales slumps

    Circana analyst Mat Piscatella said Xbox hardware unit sales fell 33% year over year through August 2026, while PlayStation sales dropped 25%, putting Xbox at an all-time US year-to-date low and PlayStation at its lowest since 2013. The average price paid for an Xbox console in 2026 is 26% higher than in 2025 and PlayStation 20% higher, both all-time highs that he attributes mainly to a component crisis. Piscatella said the US hardware market has not been in a more precarious position since the early 80s, and the piece notes the 1983 market crash and the later recovery led by the NES.

Oct 12Mon
  1. GameSpot50

    Nintendo Says It Has No Plans To Ditch Physical Games Yet

    Nintendo says it has no plans to abandon physical games, keeping an "agnostic" approach that offers both physical and digital versions on Switch 2. Nintendo's VP and general manager for Latin America, Bill van Zyll, said the company follows consumer preference and noted the Switch 2 is barely over a year into its life with both capabilities. This contrasts with Sony, which has decided to move toward a digital-only game marketplace starting in 2028.

  2. Kotaku60

    Nintendo exec says Switch 2 maker has no plans to abandon physical games

    Nintendo of Latin America VP and GM Bill van Zyll said in an interview with YouTube channel Coelho at Brazil Game Show that Switch 2 offers both digital and physical games and the company has no plans to abandon physical media. He said Nintendo has historically had no preference for a specific format and takes consumer preferences into account. For comparison, Sony's digital share of full game unit sales is 82 percent, while Nintendo's most recent financial report put its digital sales ratio at 61.5 percent.

  3. Nintendo Life20

    UK Charts: Kingdom Hearts Collection Performs Well, But It's Missing The Keys To The Podium

    EA Sports FC 27 held the top spot on the UK physical charts for a third week in a row, followed by new entries Star Wars: Galactic Racer, Gears of War: E-Day and Clive Barker's Hellraiser: Revival. Kingdom Hearts Collection [I~III] landed in fifth, with 58% of its sales on Switch 2 and 42% on PS5. Metroid Prime 4: Beyond slipped from last week's top 10 to 13th.

  4. Eurogamer44

    Nintendo executive confirms company has "no plans to ditch physical games"

    Nintendo of Latin America VP and general manager Bill van Zyll said in an interview with YouTuber Coelho no Japão that the company has no plans to ditch physical games and will keep investing in physical media for the foreseeable future. He said Nintendo has historically been "agnostic" and goes off what the consumer prefers, noting the Switch 2 is barely over a year into its life and supports both digital and physical. The comments come after Sony's controversial decision to announce PlayStation will be discless by 2028.

  5. IGN40

    Gears of War: E-Day Dev Confirms DDoS Attack

    The Coalition has confirmed that Gears of War: E-Day suffered a DDoS attack over the weekend, causing intermittent disconnects and login issues for players on Xbox Series X and S and PC. The studio said its teams are continuing to monitor and mitigate the activity and will provide updates if there are significant changes.

  6. Eurogamer22

    The Blood of Dawnwalker's lead actor on why AI will always struggle to replicate a human performance

    Will de Renzy-Martin, who plays lead character Coen in the English version of The Blood of Dawnwalker, says generative AI can only replicate the way his voice sounds, not his personality or the choices he makes in the room. Developer Rebel Wolves previously used text-to-speech AI tools to plan cinematics before hiring actors, though nothing in the game was created with AI. He added that anyone using AI-generated voices would still need someone to interact with it and get the desired performance, and that person would cost more than an actor.

  7. Nintendo Life42

    Nintendo States That It Has No Plans To Ditch Physical Media

    Nintendo Latin America vice president and general manager Bill van Zyll said the company currently has "no plans to ditch physical" media, adding that Nintendo has historically been agnostic and follows consumer preference. He noted the Switch 2 is barely over a year into its life and supports both digital and physical. The comment comes as Sony has confirmed it will cease production of PlayStation discs in early 2028, with Microsoft likely to follow.

  8. IGN23

    Doom 2016 Composer Mick Gordon Says He'd Return to the Doom Series 'In a Heartbeat'

    Mick Gordon, who composed the soundtracks for 2016's Doom and 2020's Doom Eternal, told IGN at PAX Australia that he would return to id Software's Doom series "in a heartbeat" if the right conditions fell into place. He said he still has a whole list of ideas he'd love to explore for Doom one day. Gordon previously accused id Software in a 2022 Medium post of failing to pay him for half his work on the Doom Eternal soundtrack and singled out executive producer Marty Stratton.

Oct 11Sun